Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
35
 
Big Guns
27
 
Energy Weapons
27
 
Explosives
37
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
40
 
Repair
50
 
Science
56
 
Small Guns
50
 
Sneak
25
 
Speech
35
 
Unarmed
27
 
Ant Sight
Child at Heart
Daddy's Boy/Girl
Educated
Gun Nut
Hematophage
Power Armor Training
Rad Regeneration
Toughness
Level 1
ST 6 PE 5 EN 6 CH 6 IN 7 AG 5 LK 5
Science, Repair, and Medicine
Level 2
Small Guns +7 (27), Explosives +10 (25)
Gun Nut
Bobblehead (Medicine)
Level 3
Repair +1 (40), Science +6 (45), Melee Weapons +10 (27)
Daddy's Boy/Girl
Level 4
Small Guns +13 (40), Melee Weapons +3 (30), Medicine +1 (50)
Educated
Rad Regeneration
Ant Sight
Hematophage
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 5
Lockpick +20 (47)
Child at Heart
Level 6
Lockpick +3 (50), Speech +8 (35), Barter +8 (35), Science +1 (56)
Toughness
Power Armor Training
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