Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Medicine, Science, and Repair
Bobblehead (Intelligence)
Level 2
Small Guns +5 (21), Energy Weapons +5 (21), Speech +5 (21), Explosives +5 (21)
Intense Training (LK)
Level 3
Sneak +4 (20), Small Guns +16 (37)
Daddy's Boy/Girl
Level 4
Small Guns +3 (40), Lockpick +4 (20), Unarmed +4 (20), Barter +4 (20), Melee Weapons +4 (20), Big Guns +1 (17)
Educated
Level 5
Sneak +20 (40), Big Guns +3 (20)
Child at Heart
Level 6
Lockpick +10 (30), Repair +9 (50), Science +4 (50)
Lady Killer/Black Widow
Level 7
Energy Weapons +19 (40), Big Guns +4 (24)
Comprehension
Level 8
Barter +7 (27), Big Guns +16 (40)
Strong Back
Bobblehead (Small Guns)
Bobblehead (Medicine)
Level 9
Barter +3 (30), Melee Weapons +20 (40)
Size Matters
Level 10
Speech +19 (40), Explosives +4 (25)
Swift Learner
Level 11
Lockpick +10 (40), Unarmed +3 (23), Barter +10 (40)
Mysterious Stranger
Level 12
Unarmed +17 (40), Explosives +6 (31)
Commando
Level 13
Explosives +9 (40), Science +10 (60), Medicine +4 (60)
Gun Nut
Level 14
Sneak +10 (50), Energy Weapons +1 (51), Lockpick +1 (41), Explosives +1 (41), Melee Weapons +10 (50)
Cyborg
Level 15
Lockpick +4 (45), Explosives +9 (50), Barter +10 (50)
Adamantium Skeleton
Level 16
Lockpick +5 (50), Unarmed +10 (50), Speech +8 (48)
Tag! (Sneak)
Level 17
Speech +2 (50), Science +10 (70), Melee Weapons +1 (53), Medicine +10 (70)
Intense Training (ST)
Level 18
Energy Weapons +1 (52), Lockpick +10 (60), Explosives +10 (60), Melee Weapons +2 (55)
Gunslinger
Level 19
Energy Weapons +3 (55), Lockpick +15 (75), Science +5 (75)
Toughness
Level 20
Repair +10 (65), Melee Weapons +10 (65), Medicine +3 (73)
Grim Reaper's Sprint
Level 21
Small Guns +5 (60), Energy Weapons +5 (60), Barter +10 (60), Medicine +2 (75), Big Guns +1 (56)
Concentrated Fire
Level 22
Sneak +4 (69), Repair +5 (70), Big Guns +14 (70)
Quantum Chemist
Level 23
Sneak +1 (70), Energy Weapons +1 (61), Unarmed +10 (60), Speech +10 (60), Explosives +1 (61)
Explorer
Level 24
Small Guns +10 (70), Energy Weapons +8 (69), Melee Weapons +5 (70)
Lawbringer
Level 25
Energy Weapons +1 (70), Unarmed +3 (63), Explosives +9 (70), Barter +10 (70)
Size Matters
Level 26
Sneak +1 (71), Small Guns +1 (71), Unarmed +8 (71), Speech +11 (71), Repair +1 (71), Melee Weapons +1 (71)
Warmonger
Level 27
Energy Weapons +5 (75), Unarmed +4 (75), Speech +4 (75), Explosives +5 (75), Barter +5 (75)
Finesse
Level 28
Sneak +4 (75), Small Guns +4 (75), Lockpick +3 (78), Repair +4 (75), Science +4 (79), Melee Weapons +4 (80)
Little Leaguer
Level 29
Sneak +5 (80), Energy Weapons +5 (80), Lockpick +2 (80), Speech +5 (80), Science +1 (80), Medicine +5 (80)
Gun Nut
Level 30
Sneak +1 (90), Small Guns +1 (90), Energy Weapons +1 (90), Lockpick +2 (91), Unarmed +6 (90), Speech +1 (90), Repair +1 (82), Explosives +1 (90), Barter +6 (90), Science +1 (82), Melee Weapons +1 (88), Medicine +1 (82)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)