Strength
6
 
Perception
9
 
Endurance
8
 
Charisma
6
 
Intelligence
8
 
Agility
8
 
Luck
3
 
Action Points
106
 
Carry Weight
260
 
Critical Chance
8%
 
Dmg Resist
25%
 
Hit Points
450
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
100
 
Big Guns
95
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Commando
Comprehension
Concentrated Fire
Contract Killer
Cyborg
Educated
Finesse
Gun Nut
Gunslinger
Hematophage
Iron Fist
Ninja
Paralyzing Palm
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Thief
Toughness
Wired Reflexes
Level 1
ST 5 PE 7 EN 7 CH 5 IN 7 AG 7 LK 2
Small Guns, Lockpick, and Unarmed
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Hematophage
Wired Reflexes
Rad Regeneration
Power Armor Training
Level 2
Sneak +5 (40), Small Guns +5 (50), Lockpick +3 (55), Unarmed +5 (50)
Thief
Level 3
Energy Weapons +3 (35), Speech +4 (30), Explosives +3 (35), Barter +4 (30), Melee Weapons +4 (30)
Gun Nut
Level 4
Energy Weapons +5 (40), Speech +3 (33), Repair +5 (40), Explosives +5 (40)
Educated
Level 5
Speech +2 (35), Repair +5 (45), Barter +4 (34), Melee Weapons +5 (35), Medicine +5 (35)
Comprehension
Big Book of Science => Science +2 (32)
Big Book of Science => Science +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
Dean's Electronics => Repair +2 (47)
Dean's Electronics => Repair +2 (49)
Duck and Cover! => Explosives +2 (42)
Dean's Electronics => Repair +2 (51)
Big Book of Science => Science +2 (36)
Duck and Cover! => Explosives +2 (44)
Guns and Bullets => Small Guns +2 (57)
Grognak the Barbarian => Melee Weapons +2 (37)
Grognak the Barbarian => Melee Weapons +2 (39)
Lying, Congressional Style => Speech +2 (37)
Lying, Congressional Style => Speech +2 (39)
Grognak the Barbarian => Melee Weapons +2 (41)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
Duck and Cover! => Explosives +2 (46)
Grognak the Barbarian => Melee Weapons +2 (43)
Guns and Bullets => Small Guns +2 (63)
Duck and Cover! => Explosives +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Pugilism Illustrated => Unarmed +2 (52)
Big Book of Science => Science +2 (38)
Guns and Bullets => Small Guns +2 (65)
Lying, Congressional Style => Speech +2 (41)
Nikola Tesla and You => Energy Weapons +2 (42)
Tumblers Today => Lockpick +2 (57)
Lying, Congressional Style => Speech +2 (43)
Dean's Electronics => Repair +2 (53)
Lying, Congressional Style => Speech +2 (45)
Guns and Bullets => Small Guns +2 (67)
Grognak the Barbarian => Melee Weapons +2 (45)
Pugilism Illustrated => Unarmed +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
Grognak the Barbarian => Melee Weapons +2 (47)
Nikola Tesla and You => Energy Weapons +2 (44)
Dean's Electronics => Repair +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (41)
Guns and Bullets => Small Guns +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
Tumblers Today => Lockpick +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
Tumblers Today => Lockpick +2 (61)
Guns and Bullets => Small Guns +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Guns and Bullets => Small Guns +2 (73)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
Tumblers Today => Lockpick +2 (63)
Guns and Bullets => Small Guns +2 (75)
Guns and Bullets => Small Guns +2 (77)
Dean's Electronics => Repair +2 (57)
Guns and Bullets => Small Guns +2 (79)
Nikola Tesla and You => Energy Weapons +2 (46)
Paradise Lost => Speech +2 (47)
Tumblers Today => Lockpick +2 (65)
Tumblers Today => Lockpick +2 (67)
Lying, Congressional Style => Speech +2 (49)
Grognak the Barbarian => Melee Weapons +2 (49)
Dean's Electronics => Repair +2 (59)
Guns and Bullets => Small Guns +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Lying, Congressional Style => Speech +2 (51)
Grognak the Barbarian => Melee Weapons +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Duck and Cover! => Explosives +2 (50)
Nikola Tesla and You => Energy Weapons +2 (48)
Nikola Tesla and You => Energy Weapons +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (53)
Dean's Electronics => Repair +2 (61)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (53)
Guns and Bullets => Small Guns +2 (83)
Lying, Congressional Style => Speech +2 (53)
Nikola Tesla and You => Energy Weapons +2 (52)
Pugilism Illustrated => Unarmed +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tumblers Today => Lockpick +2 (69)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
Nikola Tesla and You => Energy Weapons +2 (54)
Tumblers Today => Lockpick +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
Tumblers Today => Lockpick +2 (73)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
Tumblers Today => Lockpick +2 (75)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
Level 6
Energy Weapons +6 (60), Explosives +8 (60), Barter +6 (60), Melee Weapons +1 (54)
Toughness
Level 7
Unarmed +4 (60), Science +8 (60), Melee Weapons +6 (60), Medicine +3 (60)
Gunslinger
Level 8
Sneak +8 (60), Small Guns +2 (85), Speech +7 (60), Repair +4 (65)
Strong Back
Level 9
Small Guns +5 (90), Lockpick +5 (90), Repair +5 (70), Barter +5 (65), Big Guns +1 (81)
Iron Fist
Level 10
Sneak +5 (65), Energy Weapons +1 (61), Unarmed +5 (65), Speech +5 (65), Science +5 (65)
Commando
Level 11
Sneak +5 (70), Energy Weapons +1 (62), Unarmed +5 (70), Speech +5 (70), Science +5 (70)
Finesse
Level 12
Sneak +1 (71), Small Guns +1 (91), Energy Weapons +3 (65), Lockpick +1 (91), Unarmed +1 (71), Speech +1 (71), Repair +1 (71), Barter +5 (70), Science +1 (71), Melee Weapons +1 (61), Medicine +1 (61), Big Guns +4 (85)
Sniper
Level 13
Sneak +1 (82), Small Guns +1 (92), Energy Weapons +2 (67), Lockpick +2 (93), Unarmed +1 (72), Speech +1 (72), Repair +2 (73), Explosives +2 (62), Barter +2 (72), Science +1 (72), Melee Weapons +2 (63), Medicine +2 (63), Big Guns +2 (87)
Silent Running
Level 14
Sneak +2 (84), Small Guns +2 (94), Energy Weapons +1 (78), Lockpick +1 (94), Unarmed +2 (74), Speech +2 (74), Repair +2 (75), Explosives +1 (63), Barter +1 (73), Science +2 (74), Melee Weapons +2 (65), Medicine +2 (65), Big Guns +1 (88)
Cyborg
Level 15
Sneak +1 (85), Small Guns +1 (95), Energy Weapons +2 (80), Lockpick +1 (95), Unarmed +1 (75), Speech +1 (75), Repair +1 (76), Explosives +2 (65), Barter +2 (75), Science +1 (75), Melee Weapons +1 (66), Medicine +5 (70), Big Guns +2 (90)
Adamantium Skeleton
Level 16
Unarmed +2 (77), Speech +1 (76), Repair +4 (80), Explosives +5 (70), Barter +5 (80), Melee Weapons +4 (70)
Action Boy/Girl
Level 17
Unarmed +3 (80), Speech +4 (80), Explosives +9 (79), Science +5 (80)
Contract Killer
Level 18
Explosives +1 (80), Melee Weapons +10 (80), Medicine +10 (80)
Paralyzing Palm
Level 19
Sneak +5 (90), Small Guns +5 (100), Lockpick +5 (100), Repair +1 (81), Big Guns +5 (95)
Concentrated Fire
Level 20
Unarmed +5 (85), Repair +4 (85), Explosives +5 (85), Melee Weapons +5 (85), Medicine +2 (82)
Ninja
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
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