Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
250
 
Critical Chance
13%
 
Dmg Resist
18%
 
Hit Points
490
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
45
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
21
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chemist
Commando
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert
Dream Crusher
Educated
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Lady Killer/Black Widow
Nerves of Steel
Ninja
Nuclear Anomaly
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Regeneration
Scrounger
Size Matters
Sniper
Strong Back
Superior Defender
Thief (3)
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 8 EN 4 CH 1 IN 8 AG 8 LK 7
Small Guns, Repair, and Medicine
Ant Sight
Booster Shot
Barkskin
Covert Ops
Ghoul Ecology
Power Armor Training
Wired Reflexes
Rad Regeneration
Pitt Fighter
Auto Expert
Hematophage
Dream Crusher
Superior Defender
Punga Power!
Xenotech Expert
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Small Guns +8 (65), Repair +11 (65)
Gun Nut
Level 3
Medicine +19 (68)
Gun Nut
Level 4
Medicine +19 (87)
Educated
Level 5
Science +9 (46), Medicine +13 (100)
Gun Nut
Level 6
Energy Weapons +8 (44), Science +14 (60)
Bloody Mess
Level 7
Energy Weapons +2 (46), Science +20 (80)
Thief
Level 8
Energy Weapons +22 (68)
Thief
Level 9
Sneak +6 (55), Small Guns +3 (78), Energy Weapons +7 (75), Lockpick +1 (55), Repair +5 (80)
Thief
Level 10
Small Guns +22 (100)
Finesse
Level 11
Sneak +22 (77)
Lady Killer/Black Widow
Level 12
Sneak +22 (99)
Sniper
Level 13
Sneak +1 (100), Unarmed +21 (47)
Commando
Level 14
Unarmed +22 (69)
Cyborg
Level 15
Energy Weapons +1 (86), Unarmed +21 (90)
Adamantium Skeleton
Level 16
Energy Weapons +4 (90), Melee Weapons +18 (44)
Better Criticals
Level 17
Melee Weapons +22 (66)
Action Boy/Girl
Level 18
Melee Weapons +22 (88)
Concentrated Fire
Level 19
Repair +10 (90), Science +10 (90), Melee Weapons +2 (90)
Chemist
Level 20
Unarmed +10 (100), Repair +1 (91), Science +1 (91), Melee Weapons +10 (100)
Ninja
Level 21
Energy Weapons +4 (94), Repair +9 (100), Science +9 (100)
Grim Reaper's Sprint
Level 22
Energy Weapons +6 (100), Lockpick +16 (71)
Puppies!
Level 23
Lockpick +22 (93)
Explorer
Level 24
Lockpick +7 (100), Explosives +14 (50), Big Guns +1 (27)
Gunslinger
Level 25
Big Guns +22 (49)
Demolition Expert
Level 26
Explosives +6 (56), Big Guns +16 (65)
Nerves of Steel
Level 27
Explosives +19 (75), Big Guns +3 (68)
Scrounger
Level 28
Explosives +10 (85), Big Guns +12 (95)
Size Matters
Level 29
Explosives +15 (100), Barter +2 (22), Big Guns +5 (100)
Strong Back
Level 30
Barter +22 (44)
Nuclear Anomaly
Paradise Lost => Speech +1 (21)
Tumblers Today => Lockpick +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (45)
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