Strength
6
 
Perception
10
 
Endurance
5
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
260
 
Critical Chance
5%
 
Dmg Resist
18%
 
Hit Points
490
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
90
 
Big Guns
90
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
100
 
Medicine
92
 
Melee Weapons
92
 
Repair
90
 
Science
100
 
Small Guns
39
 
Sneak
100
 
Speech
100
 
Unarmed
99
 
Adamantium Skeleton
Animal Friend (2)
Ant Might
Auto Expert
Barkskin
Booster Shot
Chemist
Child at Heart
Comprehension
Contract Killer
Covert Ops
Cyborg
Daddy's Boy/Girl
Deep Sleep
Demolition Expert (3)
Dream Crusher
Educated
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Iron Fist
Lady Killer/Black Widow
Light Step
Master Trader
Mister Sandman
Nerd Rage!
Nerves of Steel
No Weaknesses
Nuclear Anomaly
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Robotics Expert
Strong Back
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 2 PE 9 EN 1 CH 9 IN 9 AG 9 LK 1
Explosives, Science, and Barter
Level 2
Science +19 (55)
Lady Killer/Black Widow
Level 3
Sneak +4 (25), Science +15 (75)
Daddy's Boy/Girl
Level 4
Sneak +19 (44)
Educated
Bobblehead (Intelligence)
Level 5
Sneak +6 (50), Explosives +14 (50), Barter +3 (39)
Comprehension
Level 6
Sneak +10 (60), Explosives +2 (52), Barter +11 (50)
Demolition Expert
Level 7
Sneak +5 (65), Explosives +8 (60), Barter +10 (60)
Demolition Expert
Level 8
Sneak +5 (70), Explosives +10 (70), Barter +8 (68)
Demolition Expert
Level 9
Sneak +5 (75), Speech +6 (27), Explosives +5 (75), Barter +7 (75)
Child at Heart
Level 10
Speech +23 (50)
Nerd Rage!
Level 11
Speech +23 (73)
Mister Sandman
Level 12
Unarmed +21 (26), Speech +2 (75)
Robotics Expert
Level 13
Unarmed +23 (49)
Animal Friend
Level 14
Unarmed +23 (72)
Master Trader
Level 15
Lockpick +20 (41), Unarmed +3 (75)
Light Step
Level 16
Lockpick +23 (64)
Animal Friend
Level 17
Lockpick +11 (75), Medicine +12 (40)
Contract Killer
Level 18
Medicine +23 (63)
Paralyzing Palm
Level 19
Energy Weapons +11 (42), Medicine +12 (75)
Cyborg
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Nikola Tesla and You => Energy Weapons +2 (56)
Level 20
Lockpick +7 (94), Speech +13 (100), Science +3 (100)
Grim Reaper's Sprint
Level 21
Energy Weapons +17 (73), Lockpick +6 (100)
Chemist
Level 22
Energy Weapons +14 (87), Repair +9 (42)
Quantum Chemist
Level 23
Repair +23 (65)
Iron Fist
Level 24
Repair +22 (89), Melee Weapons +1 (26)
No Weaknesses
Level 25
Melee Weapons +23 (49)
Strong Back
Level 26
Melee Weapons +23 (72)
Nerves of Steel
Level 27
Sneak +1 (90), Energy Weapons +1 (90), Repair +1 (90), Explosives +1 (90), Barter +1 (90), Melee Weapons +18 (90)
Adamantium Skeleton
Level 28
Medicine +3 (90), Big Guns +20 (45)
Fortune Finder
Level 29
Big Guns +23 (68)
Deep Sleep
Level 30
Small Guns +1 (36), Big Guns +22 (90)
Nuclear Anomaly
Ant Might
Rad Regeneration
Barkskin
Booster Shot
Power Armor Training
Pitt Fighter
Hematophage
Wired Reflexes
Auto Expert
Ghoul Ecology
Dream Crusher
Covert Ops
Superior Defender
Punga Power!
Xenotech Expert
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
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