Strength
3
 
Perception
7
 
Endurance
3
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
11
 
Repair
51
 
Science
25
 
Small Guns
55
 
Sneak
40
 
Speech
15
 
Unarmed
11
 
Gun Nut (2)
Level 1
ST 3 PE 7 EN 3 CH 5 IN 10 AG 7 LK 5
Small Guns, Repair, and Sneak
Level 2
Sneak +6 (40), Small Guns +6 (45), Lockpick +3 (22), Explosives +5 (24)
Gun Nut
Level 3
Small Guns +5 (55), Energy Weapons +6 (25), Lockpick +3 (25), Repair +1 (51), Explosives +1 (25), Big Guns +4 (15)
Gun Nut
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