Strength
7
 
Perception
9
 
Endurance
8
 
Charisma
4
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
220
 
Critical Chance
12%
 
Dmg Resist
15%
 
Hit Points
450
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
30
 
Big Guns
22
 
Energy Weapons
38
 
Explosives
39
 
Lockpick
100
 
Medicine
77
 
Melee Weapons
20
 
Repair
100
 
Science
70
 
Small Guns
100
 
Sneak
100
 
Speech
34
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Educated
Finesse
Grim Reaper's Sprint
Intense Training (4)
Iron Fist
Light Step
Mister Sandman
Paralyzing Palm
Rad Regeneration
Silent Running
Sniper
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 3 IN 7 AG 7 LK 6
Lockpick, Unarmed, Repair
Bobblehead (Medicine)
Level 2
Small Guns +3 (22), Lockpick +1 (31), Unarmed +3 (35), Repair +1 (37), Explosives +3 (18), Barter +4 (15), Science +1 (22), Medicine +1 (32)
Intense Training (IN)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +3 (25), Lockpick +2 (35), Unarmed +3 (38), Sneak +4 (23), Repair +1 (40), Barter +2 (17), Science +2 (26), Medicine +2 (36)
Intense Training (PE)
Level 4
Small Guns +5 (30), Lockpick +1 (36), Unarmed +4 (42), Sneak +2 (25), Barter +3 (20), Medicine +4 (40)
Educated
Level 5
Small Guns +5 (35), Lockpick +4 (40), Unarmed +3 (45), Speech +5 (16), Repair +1 (41), Science +4 (30)
Comprehension
Bobblehead (Luck)
Bobblehead (Unarmed)
Level 6
Small Guns +4 (40), Lockpick +4 (45), Unarmed +1 (57), Speech +3 (20), Sneak +6 (32), Science +4 (35)
Iron Fist
Bobblehead (Science)
Level 7
Small Guns +5 (45), Unarmed +3 (60), Sneak +8 (40), Explosives +4 (25), Medicine +2 (43)
Toughness
Level 8
Small Guns +5 (50), Lockpick +5 (50), Unarmed +3 (63), Sneak +4 (44), Science +5 (50)
Commando
Level 9
Small Guns +3 (53), Lockpick +5 (55), Unarmed +7 (72), Explosives +3 (28), Barter +2 (23), Medicine +2 (45)
Intense Training (EN)
Ant Sight
Wired Reflexes
Rad Regeneration
Bobblehead (Repair)
Level 10
Lockpick +3 (60), Unarmed +3 (75), Sneak +6 (50), Repair +3 (55), Science +5 (55), Medicine +2 (47)
Finesse
Level 11
Lockpick +3 (63), Unarmed +4 (79), Sneak +10 (60), Science +5 (60)
Mister Sandman
Bobblehead (Lockpick)
Level 12
Small Guns +6 (59), Unarmed +4 (83), Sneak +4 (74), Science +5 (65), Medicine +3 (50)
Silent Running
Barkskin
Level 13
Small Guns +6 (65), Unarmed +5 (88), Sneak +6 (80), Science +5 (70)
Sniper
Level 14
Small Guns +8 (73), Lockpick +2 (75), Unarmed +2 (90), Sneak +5 (85), Repair +5 (60)
Light Step
Level 15
Small Guns +5 (78), Energy Weapons +5 (25), Unarmed +3 (93), Sneak +3 (88), Repair +5 (65), Medicine +1 (51)
Adamantium Skeleton
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Speech)
Level 16
Small Guns +5 (85), Unarmed +1 (96), Sneak +3 (93), Repair +5 (70), Explosives +1 (33), Medicine +7 (58)
Better Criticals
Level 17
Small Guns +7 (92), Energy Weapons +3 (30), Sneak +1 (94), Repair +2 (72), Explosives +2 (35), Barter +5 (30), Medicine +2 (60)
Action Boy/Girl
Level 18
Energy Weapons +6 (36), Repair +6 (78), Medicine +10 (70)
Paralyzing Palm
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Duck and Cover! => Explosives +2 (37)
Paradise Lost => Speech +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Level 19
Lockpick +18 (97), Repair +4 (82)
Intense Training (PE)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Level 20
Lockpick +3 (100), Repair +12 (100), Medicine +7 (77)
Grim Reaper's Sprint
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