Strength
5
 
Perception
8
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
530
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
100
 
Big Guns
40
 
Energy Weapons
100
 
Explosives
40
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
82
 
Ant Sight
Better Criticals
Commando
Cyborg
Educated
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Hematophage
Here and Now
Infiltrator
Intense Training
Light Step
Master Trader
Mister Sandman
Mysterious Stranger
Nerd Rage!
Nerves of Steel
Ninja
Nuclear Anomaly
Quantum Chemist
Rad Absorption
Robotics Expert
Scoundrel
Silent Running
Sniper
Solar Powered
Strong Back
Tag!
Warmonger
Level 1
ST 4 PE 6 EN 6 CH 4 IN 9 AG 6 LK 5
Speech, Small Guns, and Barter
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Speech +20 (50)
Gun Nut
Level 3
Sneak +1 (20), Small Guns +1 (45), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +1 (20), Speech +3 (53), Explosives +1 (20), Barter +10 (40), Big Guns +1 (20)
Gun Nut
Level 4
Lockpick +13 (33), Speech +7 (60)
Educated
Level 5
Small Guns +5 (50), Lockpick +2 (35), Speech +5 (70), Repair +5 (40), Barter +5 (50), Melee Weapons +1 (16)
Scoundrel
Level 6
Sneak +8 (28), Lockpick +15 (50)
Gunslinger
Level 7
Sneak +2 (30), Small Guns +10 (60), Barter +10 (62), Melee Weapons +1 (17)
Intense Training (CH)
Level 8
Sneak +20 (50), Melee Weapons +3 (20)
Commando
Level 9
Sneak +10 (60), Repair +10 (50), Barter +3 (65)
Strong Back
Level 10
Small Guns +15 (75), Speech +3 (75), Barter +5 (70)
Mister Sandman
Level 11
Energy Weapons +8 (28), Speech +5 (80), Science +5 (30), Medicine +5 (30)
Mysterious Stranger
Level 12
Small Guns +5 (80), Energy Weapons +2 (30), Lockpick +15 (65), Repair +1 (51)
Sniper
Level 13
Energy Weapons +5 (35), Lockpick +5 (70), Repair +3 (54), Barter +5 (75), Melee Weapons +5 (25)
Silent Running
Level 14
Energy Weapons +5 (40), Lockpick +2 (72), Repair +1 (55), Science +10 (40), Melee Weapons +5 (30)
Master Trader
Level 15
Small Guns +10 (90), Lockpick +3 (75), Repair +10 (65)
Light Step
Level 16
Speech +5 (85), Repair +10 (75), Barter +5 (80), Science +3 (43)
Better Criticals
Level 17
Energy Weapons +6 (46), Science +12 (55), Medicine +5 (35)
Tag! (Repair)
Bobblehead (Speech)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Unarmed)
Hematophage
Ant Sight
Level 18
Energy Weapons +2 (50), Speech +5 (100), Explosives +1 (23), Barter +5 (95), Science +10 (75)
Robotics Expert
Level 19
Lockpick +3 (90), Barter +5 (100), Medicine +15 (60)
Cyborg
Level 20
Energy Weapons +11 (71), Lockpick +10 (100), Explosives +2 (25)
Grim Reaper's Sprint
Level 21
Energy Weapons +9 (80), Medicine +14 (74)
Solar Powered
Level 22
Sneak +5 (85), Energy Weapons +7 (87), Melee Weapons +5 (45), Medicine +6 (80)
Quantum Chemist
Level 23
Energy Weapons +3 (90), Melee Weapons +10 (55), Medicine +10 (90)
Nerd Rage!
Level 24
Sneak +5 (90), Melee Weapons +15 (70), Medicine +3 (93)
Infiltrator
Level 25
Science +10 (85), Melee Weapons +10 (80), Medicine +3 (96)
Ninja
Level 26
Unarmed +4 (34), Explosives +5 (30), Science +5 (90), Medicine +4 (100), Big Guns +5 (25)
Nerves of Steel
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Pugilism Illustrated => Unarmed +1 (35)
Level 27
Sneak +10 (100), Science +10 (100), Big Guns +3 (38)
Warmonger
Level 28
Unarmed +11 (46), Melee Weapons +10 (90), Big Guns +2 (40)
Rad Absorption
Level 29
Unarmed +13 (59), Melee Weapons +10 (100)
Here and Now
Level 30
Unarmed +23 (82)
Nuclear Anomaly
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