Level 1
ST 4 PE 6 EN 6 CH 4 IN 9 AG 6 LK 5
Speech, Small Guns, and Barter
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Speech +20 (50)
Gun Nut
Level 3
Sneak +1 (20), Small Guns +1 (45), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +1 (20), Speech +3 (53), Explosives +1 (20), Barter +10 (40), Big Guns +1 (20)
Gun Nut
Level 4
Lockpick +13 (33), Speech +7 (60)
Educated
Level 5
Small Guns +5 (50), Lockpick +2 (35), Speech +5 (70), Repair +5 (40), Barter +5 (50), Melee Weapons +1 (16)
Scoundrel
Level 6
Sneak +8 (28), Lockpick +15 (50)
Gunslinger
Level 7
Sneak +2 (30), Small Guns +10 (60), Barter +10 (62), Melee Weapons +1 (17)
Intense Training (CH)
Level 8
Sneak +20 (50), Melee Weapons +3 (20)
Commando
Level 9
Sneak +10 (60), Repair +10 (50), Barter +3 (65)
Strong Back
Level 10
Small Guns +15 (75), Speech +3 (75), Barter +5 (70)
Mister Sandman
Level 11
Energy Weapons +8 (28), Speech +5 (80), Science +5 (30), Medicine +5 (30)
Mysterious Stranger
Level 12
Small Guns +5 (80), Energy Weapons +2 (30), Lockpick +15 (65), Repair +1 (51)
Sniper
Level 13
Energy Weapons +5 (35), Lockpick +5 (70), Repair +3 (54), Barter +5 (75), Melee Weapons +5 (25)
Silent Running
Level 14
Energy Weapons +5 (40), Lockpick +2 (72), Repair +1 (55), Science +10 (40), Melee Weapons +5 (30)
Master Trader
Level 15
Small Guns +10 (90), Lockpick +3 (75), Repair +10 (65)
Light Step
Level 16
Speech +5 (85), Repair +10 (75), Barter +5 (80), Science +3 (43)
Better Criticals
Level 17
Energy Weapons +6 (46), Science +12 (55), Medicine +5 (35)
Tag! (Repair)
Bobblehead (Speech)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Unarmed)
Hematophage
Ant Sight
Level 18
Energy Weapons +2 (50), Speech +5 (100), Explosives +1 (23), Barter +5 (95), Science +10 (75)
Robotics Expert
Level 19
Lockpick +3 (90), Barter +5 (100), Medicine +15 (60)
Cyborg
Level 20
Energy Weapons +11 (71), Lockpick +10 (100), Explosives +2 (25)
Grim Reaper's Sprint
Level 21
Energy Weapons +9 (80), Medicine +14 (74)
Solar Powered
Level 22
Sneak +5 (85), Energy Weapons +7 (87), Melee Weapons +5 (45), Medicine +6 (80)
Quantum Chemist
Level 23
Energy Weapons +3 (90), Melee Weapons +10 (55), Medicine +10 (90)
Nerd Rage!
Level 24
Sneak +5 (90), Melee Weapons +15 (70), Medicine +3 (93)
Infiltrator
Level 25
Science +10 (85), Melee Weapons +10 (80), Medicine +3 (96)
Ninja
Level 26
Unarmed +4 (34), Explosives +5 (30), Science +5 (90), Medicine +4 (100), Big Guns +5 (25)
Nerves of Steel
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Pugilism Illustrated => Unarmed +1 (35)
Level 27
Sneak +10 (100), Science +10 (100), Big Guns +3 (38)
Warmonger
Level 28
Unarmed +11 (46), Melee Weapons +10 (90), Big Guns +2 (40)
Rad Absorption
Level 29
Unarmed +13 (59), Melee Weapons +10 (100)
Here and Now
Level 30
Unarmed +23 (82)
Nuclear Anomaly