Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
15
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
20
 
Melee Weapons
17
 
Repair
30
 
Science
25
 
Small Guns
34
 
Sneak
19
 
Speech
30
 
Unarmed
19
 
Intense Training
Level 1
ST 6 PE 5 EN 7 CH 5 IN 5 AG 6 LK 6
Speech, Repair, and Small Guns
Level 2
Science +10 (25), Medicine +5 (20)
Intense Training (AG)
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