Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
3
 
Intelligence
10
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
9
 
Big Guns
15
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
23
 
Melee Weapons
17
 
Repair
38
 
Science
23
 
Small Guns
34
 
Sneak
19
 
Speech
9
 
Unarmed
15
 
Level 1
ST 7 PE 5 EN 6 CH 3 IN 10 AG 8 LK 1
Small Guns, Explosives, and Repair
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