Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
11
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
17
 
Lockpick
32
 
Medicine
25
 
Melee Weapons
13
 
Repair
30
 
Science
21
 
Small Guns
42
 
Sneak
45
 
Speech
21
 
Unarmed
15
 
Gun Nut
Swift Learner
Level 1
ST 4 PE 6 EN 5 CH 3 IN 8 AG 8 LK 6
Small Guns, Lockpick, and Sneak
Level 2
Sneak +9 (45), Small Guns +1 (42), Energy Weapons +8 (25)
Gun Nut
Level 3
Speech +10 (21), Repair +4 (30), Medicine +4 (25)
Swift Learner
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