Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
56
 
Big Guns
52
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
52
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Child at Heart
Commando
Comprehension
Computer Whiz
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Explorer
Gun Nut (2)
Gunslinger
Iron Fist
Lawbringer
Little Leaguer
Mister Sandman
Mysterious Stranger
Night Person
Ninja
No Weaknesses
Puppies!
Quantum Chemist
Robotics Expert
Silent Running
Sniper
Tag!
Warmonger
Wired Reflexes
Level 1
ST 4 PE 7 EN 4 CH 3 IN 7 AG 8 LK 7
Repair, Melee Weapons, and Science
Level 2
Sneak +3 (25), Small Guns +3 (30), Lockpick +5 (25), Unarmed +5 (19), Melee Weapons +1 (30)
Gun Nut
Dream Crusher
Level 3
Small Guns +6 (36), Unarmed +6 (25), Medicine +5 (25)
Little Leaguer
Covert Ops
Level 4
Sneak +5 (30), Small Guns +1 (40), Lockpick +2 (30), Unarmed +2 (27), Explosives +5 (30), Science +2 (40)
Educated
Ant Sight
Level 5
Sneak +5 (35), Lockpick +3 (35), Unarmed +3 (30), Explosives +3 (35), Barter +1 (13), Science +5 (45)
Gun Nut
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 6
Sneak +5 (40), Small Guns +5 (50), Unarmed +5 (35), Medicine +5 (30)
Gunslinger
Bobblehead (Energy Weapons)
Wired Reflexes
Level 7
Lockpick +5 (40), Unarmed +5 (40), Science +5 (50), Melee Weapons +5 (40)
Iron Fist
Level 8
Small Guns +5 (55), Repair +5 (50), Melee Weapons +5 (45), Medicine +5 (35)
Commando
Bobblehead (Unarmed)
Bobblehead (Science)
Level 9
Sneak +5 (45), Lockpick +5 (45), Explosives +5 (40), Medicine +5 (40)
Comprehension
Nikola Tesla and You => Energy Weapons +2 (34)
Guns and Bullets => Small Guns +2 (57)
Bobblehead (Sneak)
Level 10
Sneak +5 (60), Lockpick +5 (50), Unarmed +5 (55), Melee Weapons +5 (50)
Mysterious Stranger
Big Book of Science => Science +2 (62)
Bobblehead (Melee Weapons)
Level 11
Small Guns +3 (60), Repair +5 (55), Explosives +5 (45), Barter +2 (25), Medicine +5 (45)
Night Person
Bobblehead (Medicine)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Level 12
Small Guns +10 (70), Energy Weapons +1 (35), Explosives +5 (50), Science +3 (65), Medicine +1 (60)
Sniper
Dean's Electronics => Repair +2 (57)
Level 13
Lockpick +5 (55), Speech +1 (23), Repair +8 (65), Science +5 (70), Big Guns +1 (25)
Silent Running
Duck and Cover! => Explosives +2 (52)
Level 14
Small Guns +5 (75), Unarmed +5 (60), Speech +2 (25), Repair +5 (70), Explosives +3 (55)
Lawbringer
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Level 15
Small Guns +10 (85), Unarmed +10 (70)
Cyborg
Paradise Lost => Speech +2 (27)
Level 16
Lockpick +5 (60), Repair +10 (80), Explosives +5 (60)
Tag! (Small Guns)
Bobblehead (Small Guns)
Level 17
Unarmed +5 (75), Repair +5 (85), Science +10 (80)
Better Criticals
Pugilism Illustrated => Unarmed +2 (77)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Level 18
Unarmed +10 (87), Repair +5 (100), Barter +5 (30)
Computer Whiz
Grognak the Barbarian => Melee Weapons +2 (62)
Level 19
Unarmed +3 (90), Speech +1 (28), Melee Weapons +8 (70), Medicine +5 (65), Big Guns +3 (30)
Mister Sandman
Lying, Congressional Style => Speech +2 (30)
Level 20
Sneak +10 (80), Energy Weapons +5 (50), Medicine +5 (70)
Explorer
Tumblers Today => Lockpick +2 (72)
Level 21
Sneak +10 (90), Explosives +5 (75), Science +5 (85)
Robotics Expert
Level 22
Energy Weapons +7 (57), Lockpick +3 (75), Melee Weapons +5 (75), Medicine +5 (75)
Quantum Chemist
Lying, Congressional Style => Speech +2 (32)
Level 23
Energy Weapons +3 (60), Lockpick +5 (80), Explosives +5 (80), Melee Weapons +2 (77), Medicine +5 (80)
Concentrated Fire
Level 24
Lockpick +5 (85), Explosives +5 (85), Melee Weapons +6 (85), Medicine +4 (84)
No Weaknesses
Level 25
Sneak +6 (96), Lockpick +5 (90), Science +9 (94)
Child at Heart
Level 26
Lockpick +6 (96), Explosives +4 (89), Medicine +10 (94)
Warmonger
Level 27
Energy Weapons +3 (63), Speech +4 (40), Explosives +7 (96), Barter +1 (35), Melee Weapons +5 (90)
Ninja
Level 28
Energy Weapons +10 (73), Barter +10 (45)
Action Boy/Girl
Level 29
Energy Weapons +20 (93)
Puppies!
Level 30
Sneak +1 (100), Energy Weapons +4 (100), Lockpick +1 (100), Speech +1 (50), Explosives +1 (100), Science +1 (100), Melee Weapons +1 (100), Medicine +1 (100), Big Guns +9 (50)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
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