Level 1
ST 4 PE 7 EN 4 CH 3 IN 7 AG 8 LK 7
Repair, Melee Weapons, and Science
Level 2
Sneak +3 (25), Small Guns +3 (30), Lockpick +5 (25), Unarmed +5 (19), Melee Weapons +1 (30)
Gun Nut
Dream Crusher
Level 3
Small Guns +6 (36), Unarmed +6 (25), Medicine +5 (25)
Little Leaguer
Covert Ops
Level 4
Sneak +5 (30), Small Guns +1 (40), Lockpick +2 (30), Unarmed +2 (27), Explosives +5 (30), Science +2 (40)
Educated
Ant Sight
Level 5
Sneak +5 (35), Lockpick +3 (35), Unarmed +3 (30), Explosives +3 (35), Barter +1 (13), Science +5 (45)
Gun Nut
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 6
Sneak +5 (40), Small Guns +5 (50), Unarmed +5 (35), Medicine +5 (30)
Gunslinger
Bobblehead (Energy Weapons)
Wired Reflexes
Level 7
Lockpick +5 (40), Unarmed +5 (40), Science +5 (50), Melee Weapons +5 (40)
Iron Fist
Level 8
Small Guns +5 (55), Repair +5 (50), Melee Weapons +5 (45), Medicine +5 (35)
Commando
Bobblehead (Unarmed)
Bobblehead (Science)
Level 9
Sneak +5 (45), Lockpick +5 (45), Explosives +5 (40), Medicine +5 (40)
Comprehension
Nikola Tesla and You => Energy Weapons +2 (34)
Guns and Bullets => Small Guns +2 (57)
Bobblehead (Sneak)
Level 10
Sneak +5 (60), Lockpick +5 (50), Unarmed +5 (55), Melee Weapons +5 (50)
Mysterious Stranger
Big Book of Science => Science +2 (62)
Bobblehead (Melee Weapons)
Level 11
Small Guns +3 (60), Repair +5 (55), Explosives +5 (45), Barter +2 (25), Medicine +5 (45)
Night Person
Bobblehead (Medicine)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Level 12
Small Guns +10 (70), Energy Weapons +1 (35), Explosives +5 (50), Science +3 (65), Medicine +1 (60)
Sniper
Dean's Electronics => Repair +2 (57)
Level 13
Lockpick +5 (55), Speech +1 (23), Repair +8 (65), Science +5 (70), Big Guns +1 (25)
Silent Running
Duck and Cover! => Explosives +2 (52)
Level 14
Small Guns +5 (75), Unarmed +5 (60), Speech +2 (25), Repair +5 (70), Explosives +3 (55)
Lawbringer
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Level 15
Small Guns +10 (85), Unarmed +10 (70)
Cyborg
Paradise Lost => Speech +2 (27)
Level 16
Lockpick +5 (60), Repair +10 (80), Explosives +5 (60)
Tag! (Small Guns)
Bobblehead (Small Guns)
Level 17
Unarmed +5 (75), Repair +5 (85), Science +10 (80)
Better Criticals
Pugilism Illustrated => Unarmed +2 (77)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Level 18
Unarmed +10 (87), Repair +5 (100), Barter +5 (30)
Computer Whiz
Grognak the Barbarian => Melee Weapons +2 (62)
Level 19
Unarmed +3 (90), Speech +1 (28), Melee Weapons +8 (70), Medicine +5 (65), Big Guns +3 (30)
Mister Sandman
Lying, Congressional Style => Speech +2 (30)
Level 20
Sneak +10 (80), Energy Weapons +5 (50), Medicine +5 (70)
Explorer
Tumblers Today => Lockpick +2 (72)
Level 21
Sneak +10 (90), Explosives +5 (75), Science +5 (85)
Robotics Expert
Level 22
Energy Weapons +7 (57), Lockpick +3 (75), Melee Weapons +5 (75), Medicine +5 (75)
Quantum Chemist
Lying, Congressional Style => Speech +2 (32)
Level 23
Energy Weapons +3 (60), Lockpick +5 (80), Explosives +5 (80), Melee Weapons +2 (77), Medicine +5 (80)
Concentrated Fire
Level 24
Lockpick +5 (85), Explosives +5 (85), Melee Weapons +6 (85), Medicine +4 (84)
No Weaknesses
Level 25
Sneak +6 (96), Lockpick +5 (90), Science +9 (94)
Child at Heart
Level 26
Lockpick +6 (96), Explosives +4 (89), Medicine +10 (94)
Warmonger
Level 27
Energy Weapons +3 (63), Speech +4 (40), Explosives +7 (96), Barter +1 (35), Melee Weapons +5 (90)
Ninja
Level 28
Energy Weapons +10 (73), Barter +10 (45)
Action Boy/Girl
Level 29
Energy Weapons +20 (93)
Puppies!
Level 30
Sneak +1 (100), Energy Weapons +4 (100), Lockpick +1 (100), Speech +1 (50), Explosives +1 (100), Science +1 (100), Melee Weapons +1 (100), Medicine +1 (100), Big Guns +9 (50)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)