Level 1
ST 1 PE 5 EN 6 CH 4 IN 10 AG 6 LK 8
Energy Weapons, Science, and Repair
Bobblehead (Luck)
Level 2
Energy Weapons +14 (46), Repair +3 (45), Science +3 (50)
Daddy's Boy/Girl
Level 3
Science +20 (70)
Gun Nut
Level 4
Repair +15 (65), Science +5 (75)
Educated
Level 5
Energy Weapons +13 (59), Repair +10 (75)
Child at Heart
Level 6
Energy Weapons +16 (75), Lockpick +7 (24)
Bloody Mess
Level 7
Lockpick +23 (47)
Gunslinger
Level 8
Lockpick +3 (50), Repair +2 (77), Medicine +18 (50)
Commando
Level 9
Repair +23 (100)
Scrounger
Level 10
Lockpick +22 (72), Medicine +1 (51)
Intense Training (LK)
Level 11
Lockpick +3 (75), Medicine +20 (71)
Finesse
Level 12
Speech +23 (38)
Life Giver
Bobblehead (Perception)
Level 13
Speech +19 (57), Medicine +4 (75)
Sniper
Level 14
Energy Weapons +5 (82), Speech +18 (75)
Adamantium Skeleton
Level 15
Energy Weapons +8 (90), Lockpick +13 (90), Science +2 (77)
Toughness
Level 16
Speech +5 (80), Science +13 (90), Medicine +5 (80)
Better Criticals
Bobblehead (Science)
Bobblehead (Energy Weapons)
Level 17
Sneak +1 (20), Speech +10 (90), Melee Weapons +1 (10), Medicine +10 (90), Big Guns +1 (20)
Action Boy/Girl
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Small Guns)
Level 18
Small Guns +23 (57)
Cyborg
Level 19
Small Guns +3 (60), Barter +20 (35)
Concentrated Fire
Level 20
Unarmed +1 (20), Explosives +1 (20), Barter +20 (55), Big Guns +1 (21)
Grim Reaper's Sprint