Strength
3
 
Perception
4
 
Endurance
4
 
Charisma
7
 
Intelligence
10
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
18
 
Big Guns
12
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
39
 
Melee Weapons
10
 
Repair
24
 
Science
39
 
Small Guns
35
 
Sneak
20
 
Speech
18
 
Unarmed
12
 
Level 1
ST 3 PE 4 EN 4 CH 7 IN 10 AG 8 LK 4
Small Guns, Science, and Medicine
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