Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
14
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
14
 
Repair
30
 
Science
30
 
Small Guns
44
 
Sneak
22
 
Speech
30
 
Unarmed
14
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 8 LK 3
Speech, Small Guns, and Lockpick
Level 2
Small Guns +5 (40), Lockpick +1 (32), Repair +3 (25), Explosives +6 (22), Science +3 (25), Medicine +1 (23)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Small Guns +2 (44), Lockpick +8 (40), Speech +1 (30), Repair +3 (30), Explosives +3 (25), Science +3 (30)
Intense Training (AG)
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