Level 1
ST 5 PE 5 EN 5 CH 6 IN 8 AG 6 LK 5
Speech, Sneak, and Small Guns
Bobblehead (Medicine)
Level 2
Speech +8 (40), Explosives +10 (25)
Intense Training (IN)
Bobblehead (Intelligence)
Rad Regeneration
Level 3
Small Guns +10 (42), Speech +10 (50)
Lady Killer/Black Widow
Bobblehead (Lockpick)
Level 4
Small Guns +8 (50), Speech +10 (60), Science +2 (27)
Educated
Bobblehead (Small Guns)
Level 5
Lockpick +20 (45), Science +3 (30)
Child at Heart
Bobblehead (Science)
Level 6
Sneak +18 (50), Lockpick +5 (50)
Entomologist
Bobblehead (Repair)
Bobblehead (Speech)
Level 7
Small Guns +10 (70), Lockpick +10 (60), Repair +3 (38)
Intense Training (LK)
Ant Sight
Wired Reflexes
Level 8
Sneak +5 (55), Lockpick +13 (75), Speech +5 (75)
Strong Back
Barkskin
Level 9
Small Guns +5 (75), Repair +2 (40), Explosives +11 (38), Medicine +5 (40)
Commando
Level 10
Energy Weapons +1 (18), Explosives +12 (50), Science +5 (45), Medicine +5 (45)
Finesse
Level 11
Sneak +5 (60), Repair +8 (48), Science +5 (50), Medicine +5 (50)
Animal Friend
Bobblehead (Barter)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 12
Small Guns +5 (80), Repair +7 (55), Barter +1 (28), Science +5 (55), Medicine +5 (55)
Silent Running
Bobblehead (Melee Weapons)
Level 13
Energy Weapons +8 (26), Repair +5 (60), Science +5 (60), Medicine +5 (60)
Toughness
Level 14
Energy Weapons +23 (59)
Cyborg
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Level 15
Energy Weapons +1 (70), Speech +5 (80), Repair +5 (65), Barter +7 (35), Medicine +5 (65)
Bloody Mess
Hematophage
Level 16
Energy Weapons +3 (73), Unarmed +15 (40), Science +5 (65)
Better Criticals
Superior Defender
Ghoul Ecology
Level 17
Energy Weapons +3 (76), Unarmed +20 (60)
Sniper
Level 18
Unarmed +10 (70), Melee Weapons +13 (38)
Action Boy/Girl
Level 19
Melee Weapons +23 (61)
Paralyzing Palm
Power Armor Training
Covert Ops
Level 20
Science +4 (72), Melee Weapons +19 (80)
Grim Reaper's Sprint
Level 21
Speech +5 (85), Repair +5 (70), Science +8 (80), Medicine +5 (70)
Ninja
Level 22
Unarmed +8 (80), Repair +10 (80), Explosives +5 (65)
Intense Training (EN)
Auto Expert
Booster Shot
Pitt Fighter
Level 23
Small Guns +2 (85), Energy Weapons +4 (80), Explosives +10 (75), Medicine +5 (75), Big Guns +2 (29)
Life Giver
Level 24
Sneak +8 (90), Small Guns +3 (90), Lockpick +2 (80), Speech +5 (90), Medicine +5 (80)
Intense Training (AG)
Level 25
Explosives +5 (80), Barter +6 (41), Big Guns +12 (41)
Mysterious Stranger
Xenotech Expert
Level 26
Repair +1 (81), Barter +11 (52), Big Guns +11 (52)
Nerves of Steel
Level 27
Repair +1 (82), Barter +11 (63), Big Guns +11 (63)
Warmonger
Level 28
Repair +1 (83), Barter +11 (74), Big Guns +11 (74)
Puppies!
Punga Power!
Level 29
Repair +1 (84), Barter +6 (80), Science +5 (85), Medicine +5 (85), Big Guns +6 (80)
Quantum Chemist
Level 30
Energy Weapons +2 (90), Lockpick +2 (90), Unarmed +2 (90), Repair +4 (90), Explosives +3 (91), Barter +2 (90), Science +3 (90), Medicine +3 (90), Big Guns +2 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Like I told my last wife, I says, "Honey, I never drive faster than I can see. Besides that, it's all in the reflexes."
When some wild-eyed, eight-foot-tall maniac grabs your neck, taps the back of your favorite head up against the barroom wall, and he looks you crooked in the eye and he asks you if ya paid your dues, you just stare that big sucker right back in the eye, and you remember what ol' Jack Burton always says at a time like that: "Have ya paid your dues, Jack?" "Yes sir, the check is in the mail."
Just remember what ol' Jack Burton does when the earth quakes, and the poison arrows fall from the sky, and the pillars of Heaven shake. Yeah, Jack Burton just looks that big ol' storm right square in the eye and he says, "Give me your best shot, pal. I can take it."