Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
20
 
Big Guns
15
 
Energy Weapons
50
 
Explosives
27
 
Lockpick
42
 
Medicine
33
 
Melee Weapons
25
 
Repair
23
 
Science
40
 
Small Guns
13
 
Sneak
13
 
Speech
20
 
Unarmed
15
 
Intense Training
Little Leaguer
Level 1
ST 5 PE 7 EN 5 CH 5 IN 9 AG 4 LK 5
Energy Weapons, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Energy Weapons +6 (42), Lockpick +6 (42), Speech +2 (17), Explosives +1 (22), Barter +2 (17), Science +2 (40)
Intense Training (PE)
Level 3
Energy Weapons +8 (50), Speech +3 (20), Barter +3 (20), Melee Weapons +5 (25)
Little Leaguer
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