Level 1
ST 9 PE 4 EN 8 CH 7 IN 9 AG 2 LK 1
Repair, Medicine, and Small Guns
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Auto Expert
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 2
Barter +20 (49)
Lady Killer/Black Widow
Level 3
Sneak +1 (20), Repair +2 (50), Barter +1 (50), Science +14 (50), Medicine +2 (50)
Swift Learner
Level 4
Small Guns +8 (45), Lockpick +12 (38)
Scoundrel
Level 5
Small Guns +5 (50), Lockpick +12 (50), Speech +3 (37)
Educated
Level 6
Lockpick +5 (55), Speech +13 (50), Medicine +5 (55)
Bloody Mess
Level 7
Sneak +3 (23), Small Guns +5 (55), Speech +5 (55), Repair +5 (55), Science +5 (55)
Gunslinger
Level 8
Small Guns +5 (60), Energy Weapons +2 (25), Speech +5 (60), Explosives +2 (25), Science +5 (60), Big Guns +4 (35)
Strong Back
Level 9
Sneak +1 (24), Lockpick +5 (60), Repair +5 (60), Barter +5 (60), Melee Weapons +2 (35), Medicine +5 (60)
Toughness
Level 10
Sneak +1 (25), Small Guns +5 (65), Energy Weapons +3 (28), Unarmed +4 (35), Speech +5 (65), Science +5 (65)
Finesse
Level 11
Energy Weapons +3 (31), Lockpick +5 (65), Repair +5 (65), Barter +5 (65), Medicine +5 (65)
Commando
Level 12
Small Guns +5 (70), Energy Weapons +3 (34), Speech +5 (70), Repair +5 (70), Science +5 (70)
Cannibal
Level 13
Sneak +2 (27), Energy Weapons +1 (35), Lockpick +5 (70), Barter +10 (75), Medicine +5 (70)
Animal Friend
Level 14
Sneak +3 (30), Small Guns +5 (75), Speech +5 (75), Repair +5 (75), Science +5 (75)
Adamantium Skeleton
Level 15
Sneak +3 (33), Lockpick +5 (75), Barter +5 (80), Medicine +10 (80)
Cyborg
Level 16
Sneak +2 (35), Small Guns +5 (80), Lockpick +5 (80), Speech +1 (76), Repair +5 (80), Science +5 (80)
Contract Killer
Level 17
Energy Weapons +9 (54), Speech +4 (80), Explosives +10 (35)
Master Trader
D.C. Journal of Internal Medicine => Medicine +1 (81)
D.C. Journal of Internal Medicine => Medicine +1 (82)
D.C. Journal of Internal Medicine => Medicine +1 (83)
Grognak the Barbarian => Melee Weapons +1 (36)
Guns and Bullets => Small Guns +1 (81)
Tales of a Junktown Jerky Vendor => Barter +1 (81)
Tales of a Junktown Jerky Vendor => Barter +1 (82)
Duck and Cover! => Explosives +1 (36)
Level 18
Small Guns +4 (85), Speech +4 (84), Repair +5 (85), Barter +3 (85), Science +5 (85), Medicine +2 (85)
Child at Heart
Level 19
Lockpick +5 (85), Speech +1 (85), Melee Weapons +2 (38), Medicine +15 (100)
Tag! (Science)
Level 20
Speech +8 (93), Barter +15 (100)
Grim Reaper's Sprint
Level 21
Small Guns +15 (100), Speech +7 (100), Repair +1 (86)
Solar Powered
Level 22
Lockpick +7 (92), Repair +14 (100), Melee Weapons +2 (40)
Quantum Chemist
Level 23
Energy Weapons +3 (57), Lockpick +8 (100), Melee Weapons +10 (50), Big Guns +2 (37)
Explorer
Level 24
Sneak +7 (42), Unarmed +5 (40), Explosives +6 (42), Big Guns +5 (42)
Devil's Highway
Level 25
Sneak +5 (47), Unarmed +8 (48), Explosives +6 (48), Big Guns +4 (46)
Night Person
Level 26
Sneak +5 (52), Unarmed +4 (52), Explosives +5 (53), Melee Weapons +2 (52), Big Guns +7 (53)
Warmonger
Level 27
Sneak +5 (57), Unarmed +5 (57), Explosives +4 (57), Melee Weapons +5 (57), Big Guns +4 (57)
Computer Whiz
Level 28
Sneak +4 (61), Energy Weapons +4 (61), Unarmed +4 (61), Explosives +4 (61), Melee Weapons +4 (61), Big Guns +3 (60)
Rad Absorption
Level 29
Sneak +4 (71), Energy Weapons +3 (66), Unarmed +4 (67), Explosives +4 (67), Melee Weapons +4 (67), Big Guns +4 (66)
No Weaknesses
Level 30
Sneak +4 (75), Energy Weapons +4 (70), Unarmed +4 (71), Explosives +3 (70), Melee Weapons +4 (71), Big Guns +4 (70)
Nuclear Anomaly