Strength
10
 
Perception
5
 
Endurance
9
 
Charisma
8
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
70
 
Energy Weapons
70
 
Explosives
70
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
71
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
75
 
Speech
100
 
Unarmed
71
 
Adamantium Skeleton
Animal Friend
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Cannibal
Child at Heart
Commando
Computer Whiz
Contract Killer
Covert Ops
Cyborg
Devil's Highway
Dream Crusher
Educated
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Master Trader
Night Person
No Weaknesses
Nuclear Anomaly
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Absorption
Rad Regeneration
Scoundrel
Solar Powered
Strong Back
Superior Defender
Swift Learner
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 9 PE 4 EN 8 CH 7 IN 9 AG 2 LK 1
Repair, Medicine, and Small Guns
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Auto Expert
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 2
Barter +20 (49)
Lady Killer/Black Widow
Level 3
Sneak +1 (20), Repair +2 (50), Barter +1 (50), Science +14 (50), Medicine +2 (50)
Swift Learner
Level 4
Small Guns +8 (45), Lockpick +12 (38)
Scoundrel
Level 5
Small Guns +5 (50), Lockpick +12 (50), Speech +3 (37)
Educated
Level 6
Lockpick +5 (55), Speech +13 (50), Medicine +5 (55)
Bloody Mess
Level 7
Sneak +3 (23), Small Guns +5 (55), Speech +5 (55), Repair +5 (55), Science +5 (55)
Gunslinger
Level 8
Small Guns +5 (60), Energy Weapons +2 (25), Speech +5 (60), Explosives +2 (25), Science +5 (60), Big Guns +4 (35)
Strong Back
Level 9
Sneak +1 (24), Lockpick +5 (60), Repair +5 (60), Barter +5 (60), Melee Weapons +2 (35), Medicine +5 (60)
Toughness
Level 10
Sneak +1 (25), Small Guns +5 (65), Energy Weapons +3 (28), Unarmed +4 (35), Speech +5 (65), Science +5 (65)
Finesse
Level 11
Energy Weapons +3 (31), Lockpick +5 (65), Repair +5 (65), Barter +5 (65), Medicine +5 (65)
Commando
Level 12
Small Guns +5 (70), Energy Weapons +3 (34), Speech +5 (70), Repair +5 (70), Science +5 (70)
Cannibal
Level 13
Sneak +2 (27), Energy Weapons +1 (35), Lockpick +5 (70), Barter +10 (75), Medicine +5 (70)
Animal Friend
Level 14
Sneak +3 (30), Small Guns +5 (75), Speech +5 (75), Repair +5 (75), Science +5 (75)
Adamantium Skeleton
Level 15
Sneak +3 (33), Lockpick +5 (75), Barter +5 (80), Medicine +10 (80)
Cyborg
Level 16
Sneak +2 (35), Small Guns +5 (80), Lockpick +5 (80), Speech +1 (76), Repair +5 (80), Science +5 (80)
Contract Killer
Level 17
Energy Weapons +9 (54), Speech +4 (80), Explosives +10 (35)
Master Trader
D.C. Journal of Internal Medicine => Medicine +1 (81)
D.C. Journal of Internal Medicine => Medicine +1 (82)
D.C. Journal of Internal Medicine => Medicine +1 (83)
Grognak the Barbarian => Melee Weapons +1 (36)
Guns and Bullets => Small Guns +1 (81)
Tales of a Junktown Jerky Vendor => Barter +1 (81)
Tales of a Junktown Jerky Vendor => Barter +1 (82)
Duck and Cover! => Explosives +1 (36)
Level 18
Small Guns +4 (85), Speech +4 (84), Repair +5 (85), Barter +3 (85), Science +5 (85), Medicine +2 (85)
Child at Heart
Level 19
Lockpick +5 (85), Speech +1 (85), Melee Weapons +2 (38), Medicine +15 (100)
Tag! (Science)
Level 20
Speech +8 (93), Barter +15 (100)
Grim Reaper's Sprint
Level 21
Small Guns +15 (100), Speech +7 (100), Repair +1 (86)
Solar Powered
Level 22
Lockpick +7 (92), Repair +14 (100), Melee Weapons +2 (40)
Quantum Chemist
Level 23
Energy Weapons +3 (57), Lockpick +8 (100), Melee Weapons +10 (50), Big Guns +2 (37)
Explorer
Level 24
Sneak +7 (42), Unarmed +5 (40), Explosives +6 (42), Big Guns +5 (42)
Devil's Highway
Level 25
Sneak +5 (47), Unarmed +8 (48), Explosives +6 (48), Big Guns +4 (46)
Night Person
Level 26
Sneak +5 (52), Unarmed +4 (52), Explosives +5 (53), Melee Weapons +2 (52), Big Guns +7 (53)
Warmonger
Level 27
Sneak +5 (57), Unarmed +5 (57), Explosives +4 (57), Melee Weapons +5 (57), Big Guns +4 (57)
Computer Whiz
Level 28
Sneak +4 (61), Energy Weapons +4 (61), Unarmed +4 (61), Explosives +4 (61), Melee Weapons +4 (61), Big Guns +3 (60)
Rad Absorption
Level 29
Sneak +4 (71), Energy Weapons +3 (66), Unarmed +4 (67), Explosives +4 (67), Melee Weapons +4 (67), Big Guns +4 (66)
No Weaknesses
Level 30
Sneak +4 (75), Energy Weapons +4 (70), Unarmed +4 (71), Explosives +3 (70), Melee Weapons +4 (71), Big Guns +4 (70)
Nuclear Anomaly
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