Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
40
 
Big Guns
20
 
Energy Weapons
26
 
Explosives
40
 
Lockpick
20
 
Medicine
28
 
Melee Weapons
20
 
Repair
45
 
Science
30
 
Small Guns
35
 
Sneak
28
 
Speech
26
 
Unarmed
20
 
Child at Heart
Comprehension
Educated
Gun Nut (2)
Level 1
ST 4 PE 6 EN 5 CH 6 IN 7 AG 6 LK 6
Explosives, Barter, and Repair
Level 2
Sneak +2 (19), Small Guns +3 (25), Speech +4 (21), Repair +1 (40), Explosives +1 (33), Barter +1 (33), Science +3 (22), Medicine +2 (21)
Gun Nut
Level 3
Sneak +2 (21), Small Guns +1 (31), Energy Weapons +3 (20), Lockpick +1 (18), Unarmed +1 (16), Speech +1 (22), Explosives +2 (35), Barter +2 (35), Science +3 (25), Medicine +1 (22)
Gun Nut
Level 4
Sneak +3 (24), Energy Weapons +5 (25), Speech +1 (23), Explosives +1 (36), Barter +1 (36), Medicine +3 (25), Big Guns +3 (18)
Educated
Duck and Cover! => Explosives +1 (37)
Level 5
Sneak +1 (25), Small Guns +4 (35), Lockpick +2 (20), Unarmed +2 (18), Explosives +3 (40), Barter +2 (38), Science +2 (27), Melee Weapons +1 (14), Medicine +1 (26), Big Guns +2 (20)
Child at Heart
Level 6
Sneak +3 (28), Energy Weapons +1 (26), Unarmed +2 (20), Speech +3 (26), Barter +2 (40), Science +3 (30), Melee Weapons +4 (18), Medicine +2 (28)
Comprehension
Bobblehead (Strength)
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