Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
20
 
Big Guns
20
 
Energy Weapons
14
 
Explosives
30
 
Lockpick
30
 
Medicine
24
 
Melee Weapons
18
 
Repair
34
 
Science
14
 
Small Guns
25
 
Sneak
20
 
Speech
19
 
Unarmed
18
 
Gun Nut
Level 1
ST 6 PE 5 EN 7 CH 5 IN 5 AG 8 LK 4
Explosives, Lockpick, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +1 (30), Speech +5 (19), Explosives +1 (30), Barter +6 (20), Big Guns +2 (20)
Gun Nut
Bobblehead (Strength)
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