Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
6
 
Intelligence
6
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
40
 
Big Guns
41
 
Energy Weapons
41
 
Explosives
40
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
85
 
Repair
100
 
Science
100
 
Small Guns
42
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Better Criticals
Booster Shot
Chem Resistant
Chemist
Covert Ops
Cyborg
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Iron Fist (3)
Light Step
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Tolerance
Silent Running
Superior Defender
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 6 CH 5 IN 5 AG 6 LK 7
Unarmed, Sneak, and Repair
Ant Might
Wired Reflexes
Booster Shot
Covert Ops
Ghoul Ecology
Pitt Fighter
Superior Defender
Power Armor Training
Punga Power!
Hematophage
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Level 2
Lockpick +1 (30), Unarmed +5 (52), Speech +2 (30), Repair +2 (45), Science +4 (35), Medicine +2 (30)
Intense Training (EN)
Level 3
Sneak +5 (50), Unarmed +8 (60), Science +3 (38)
Intense Training (PE)
Level 4
Sneak +5 (55), Unarmed +10 (70), Science +1 (39)
Iron Fist
Pugilism Illustrated => Unarmed +1 (71)
Dean's Electronics => Repair +1 (46)
Big Book of Science => Science +1 (40)
Pugilism Illustrated => Unarmed +1 (72)
Level 5
Sneak +5 (60), Unarmed +8 (80), Repair +3 (49)
Iron Fist
Level 6
Sneak +6 (66), Unarmed +10 (90)
Toughness
Pugilism Illustrated => Unarmed +1 (91)
Pugilism Illustrated => Unarmed +1 (92)
Pugilism Illustrated => Unarmed +1 (93)
Chinese Army: Special Ops Training Manual => Sneak +1 (67)
Chinese Army: Special Ops Training Manual => Sneak +1 (68)
Chinese Army: Special Ops Training Manual => Sneak +1 (69)
Chinese Army: Special Ops Training Manual => Sneak +1 (70)
Dean's Electronics => Repair +1 (50)
D.C. Journal of Internal Medicine => Medicine +1 (31)
D.C. Journal of Internal Medicine => Medicine +1 (32)
D.C. Journal of Internal Medicine => Medicine +1 (33)
D.C. Journal of Internal Medicine => Medicine +1 (34)
D.C. Journal of Internal Medicine => Medicine +1 (35)
Level 7
Unarmed +7 (100), Science +9 (49)
Iron Fist
Chinese Army: Special Ops Training Manual => Sneak +1 (71)
D.C. Journal of Internal Medicine => Medicine +1 (36)
D.C. Journal of Internal Medicine => Medicine +1 (37)
Nikola Tesla and You => Energy Weapons +1 (29)
Paradise Lost => Speech +1 (31)
Tumblers Today => Lockpick +1 (33)
Nikola Tesla and You => Energy Weapons +1 (30)
Chinese Army: Special Ops Training Manual => Sneak +1 (72)
Big Book of Science => Science +1 (50)
Big Book of Science => Science +1 (51)
Big Book of Science => Science +1 (52)
Big Book of Science => Science +1 (53)
Big Book of Science => Science +1 (54)
Level 8
Melee Weapons +3 (37), Medicine +13 (50)
Intense Training (AG)
Level 9
Science +1 (55), Melee Weapons +15 (52)
Intense Training (EN)
Level 10
Sneak +6 (80), Melee Weapons +10 (62)
Finesse
Big Book of Science => Science +1 (56)
Big Book of Science => Science +1 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (35)
Duck and Cover! => Explosives +1 (29)
Duck and Cover! => Explosives +1 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (37)
Dean's Electronics => Repair +1 (51)
Dean's Electronics => Repair +1 (52)
Big Book of Science => Science +1 (58)
Big Book of Science => Science +1 (59)
Chinese Army: Special Ops Training Manual => Sneak +1 (81)
D.C. Journal of Internal Medicine => Medicine +1 (51)
D.C. Journal of Internal Medicine => Medicine +1 (52)
Level 11
Science +1 (60), Melee Weapons +7 (69), Medicine +8 (60)
Intense Training (EN)
Level 12
Repair +5 (57), Melee Weapons +11 (80)
Silent Running
Level 13
Repair +3 (60), Science +10 (70), Medicine +3 (63)
Intense Training (ST)
Level 14
Sneak +9 (100), Medicine +7 (70)
Light Step
Level 15
Lockpick +16 (49)
Cyborg
Level 16
Lockpick +16 (65)
Adamantium Skeleton
Level 17
Repair +16 (76)
Better Criticals
Level 18
Lockpick +15 (80), Speech +1 (32)
Action Boy/Girl
Level 19
Speech +2 (34), Repair +14 (90)
Paralyzing Palm
Level 20
Lockpick +5 (85), Speech +1 (35), Science +10 (80)
Ninja
Level 21
Lockpick +10 (95), Science +5 (85), Big Guns +1 (40)
Grim Reaper's Sprint
Level 22
Barter +1 (30), Medicine +15 (86)
Intense Training (LK)
Level 23
Speech +8 (44), Science +4 (90), Medicine +4 (90)
Chemist
Level 24
Speech +16 (60)
Intense Training (LK)
Level 25
Speech +15 (75), Barter +1 (31)
Chem Resistant
Level 26
Speech +15 (90), Repair +1 (92)
Rad Tolerance
Level 27
Speech +10 (100), Repair +6 (98)
Intense Training (AG)
Level 28
Lockpick +4 (100), Repair +2 (100), Science +5 (95), Medicine +5 (95)
Rad Absorption
Level 29
Small Guns +2 (42), Barter +4 (35), Science +5 (100), Medicine +5 (100)
Intense Training (AG)
Level 30
Explosives +9 (40), Barter +5 (40), Melee Weapons +2 (85)
Entomologist
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