Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
73
 
Big Guns
65
 
Energy Weapons
81
 
Explosives
81
 
Lockpick
64
 
Medicine
100
 
Melee Weapons
100
 
Repair
65
 
Science
100
 
Small Guns
75
 
Sneak
100
 
Speech
83
 
Unarmed
85
 
Action Boy/Girl
Almost Perfect
Better Criticals
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Ninja
Paralyzing Palm
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Sniper
Toughness
Level 1
ST 4 PE 6 EN 8 CH 1 IN 4 AG 9 LK 8
Medicine, Science, and Speech
Level 2
Sneak +2 (26), Science +11 (40), Medicine +1 (30)
Intense Training (EN)
Level 3
Sneak +14 (40)
Lady Killer/Black Widow
Level 4
Sneak +14 (54)
Educated
Level 5
Sneak +6 (60), Science +10 (50), Medicine +1 (31)
Comprehension
Level 6
Medicine +17 (48)
Iron Fist
Level 7
Science +10 (60), Medicine +7 (55)
Toughness
Level 8
Unarmed +12 (36), Medicine +5 (60)
Commando
Level 9
Unarmed +17 (53)
Iron Fist
Level 10
Sneak +5 (65), Unarmed +12 (65)
Iron Fist
Level 11
Sneak +12 (77), Unarmed +5 (70)
Finesse
Level 12
Sneak +3 (80), Melee Weapons +14 (28)
Entomologist
Level 13
Melee Weapons +17 (45)
Silent Running
Level 14
Melee Weapons +17 (62)
Robotics Expert
Level 15
Melee Weapons +17 (79)
Cyborg
Level 16
Explosives +16 (34), Melee Weapons +1 (80)
Chemist
Level 17
Explosives +17 (51)
Better Criticals
Level 18
Explosives +9 (60), Science +8 (68)
Action Boy/Girl
Level 19
Small Guns +15 (39), Science +2 (70)
Paralyzing Palm
Level 20
Small Guns +17 (56)
Sniper
Level 21
Small Guns +4 (60), Energy Weapons +13 (41)
Grim Reaper's Sprint
Level 22
Energy Weapons +17 (58)
Ninja
Level 23
Energy Weapons +2 (60), Big Guns +15 (39)
Pyromaniac
Level 24
Lockpick +2 (20), Speech +6 (29), Repair +6 (20), Barter +2 (10), Big Guns +1 (40)
Quantum Chemist
Level 25
Speech +11 (40), Barter +6 (16)
Concentrated Fire
Level 26
Speech +10 (50), Repair +7 (27)
Gunslinger
Level 27
Lockpick +4 (24), Repair +13 (40)
Demolition Expert
Level 28
Barter +17 (33)
Demolition Expert
Level 29
Lockpick +10 (34), Barter +7 (40)
Demolition Expert
Level 30
Lockpick +9 (50), Big Guns +8 (49)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
Tumblers Today => Lockpick +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Pugilism Illustrated => Unarmed +2 (85)
Paradise Lost => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Nikola Tesla and You => Energy Weapons +2 (81)
Guns and Bullets => Small Guns +2 (75)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (81)
Dean's Electronics => Repair +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
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