Strength
6
 
Perception
6
 
Endurance
4
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
370
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
80
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
85
 
Medicine
30
 
Melee Weapons
95
 
Repair
25
 
Science
70
 
Small Guns
20
 
Sneak
95
 
Speech
77
 
Unarmed
15
 
Better Criticals
Bloody Mess
Child at Heart
Contract Killer
Educated
Finesse
Fortune Finder
Intense Training (2)
Lady Killer/Black Widow
Mister Sandman
Mysterious Stranger
Night Person
Ninja
Scoundrel
Scrounger
Silent Running
Tag!
Thief
Level 1
ST 6 PE 4 EN 4 CH 5 IN 5 AG 6 LK 10
Melee Weapons, Sneak, and Barter
Level 2
Sneak +1 (35), Lockpick +5 (20), Speech +8 (25), Melee Weapons +1 (35)
Lady Killer/Black Widow
Level 3
Sneak +5 (45), Small Guns +1 (20), Speech +1 (26), Barter +3 (35), Melee Weapons +5 (40)
Thief
Level 4
Speech +2 (28), Science +8 (25), Melee Weapons +5 (45)
Educated
Level 5
Sneak +5 (50), Speech +2 (30), Repair +3 (20), Melee Weapons +5 (50), Medicine +3 (20)
Child at Heart
Level 6
Sneak +5 (55), Barter +5 (40), Science +3 (28), Melee Weapons +5 (55)
Bloody Mess
Level 7
Sneak +5 (60), Barter +5 (45), Melee Weapons +5 (60), Medicine +3 (23)
Fortune Finder
Level 8
Sneak +5 (65), Lockpick +6 (31), Science +2 (30), Melee Weapons +5 (65)
Scrounger
Level 9
Sneak +5 (70), Lockpick +4 (35), Speech +2 (37), Melee Weapons +5 (70), Medicine +2 (25)
Scoundrel
Level 10
Sneak +5 (75), Speech +3 (40), Barter +5 (55), Melee Weapons +5 (75)
Finesse
Level 11
Sneak +5 (80), Lockpick +5 (40), Melee Weapons +5 (80), Medicine +3 (28)
Mysterious Stranger
Level 12
Lockpick +5 (45), Barter +5 (60), Science +6 (36), Medicine +2 (30)
Silent Running
Level 13
Lockpick +5 (50), Barter +4 (64), Science +4 (40), Melee Weapons +5 (85)
Mister Sandman
Level 14
Speech +5 (45), Barter +1 (65), Science +7 (47), Melee Weapons +5 (90)
Contract Killer
Level 15
Speech +5 (50), Repair +5 (25), Barter +5 (70), Science +3 (50)
Night Person
Level 16
Lockpick +5 (57), Speech +8 (58), Science +5 (55)
Intense Training (PE)
Level 17
Lockpick +3 (62), Speech +2 (60), Explosives +3 (22), Barter +5 (75), Science +5 (60)
Intense Training (PE)
Level 18
Lockpick +3 (65), Speech +5 (65), Barter +5 (80), Science +5 (65)
Better Criticals
Level 19
Lockpick +5 (85), Speech +10 (75), Explosives +3 (25)
Tag! (Lockpick)
Level 20
Sneak +5 (95), Energy Weapons +1 (20), Speech +2 (77), Science +5 (70), Melee Weapons +5 (95)
Ninja
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