Strength
7
 
Perception
3
 
Endurance
3
 
Charisma
7
 
Intelligence
8
 
Agility
4
 
Luck
8
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
35
 
Big Guns
12
 
Energy Weapons
27
 
Explosives
12
 
Lockpick
12
 
Medicine
22
 
Melee Weapons
20
 
Repair
22
 
Science
22
 
Small Guns
14
 
Sneak
14
 
Speech
35
 
Unarmed
12
 
Level 1
ST 7 PE 3 EN 3 CH 7 IN 8 AG 4 LK 8
Barter, Energy Weapons, and Speech
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