Strength
3
 
Perception
5
 
Endurance
3
 
Charisma
3
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
11
 
Big Guns
11
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
35
 
Melee Weapons
11
 
Repair
40
 
Science
25
 
Small Guns
40
 
Sneak
25
 
Speech
11
 
Unarmed
11
 
Level 1
ST 3 PE 5 EN 3 CH 3 IN 10 AG 10 LK 6
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
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