Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
2
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
12
 
Barter
14
 
Big Guns
18
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
35
 
Medicine
10
 
Melee Weapons
35
 
Repair
10
 
Science
10
 
Small Guns
18
 
Sneak
18
 
Speech
14
 
Unarmed
18
 
Level 1
ST 7 PE 7 EN 6 CH 4 IN 2 AG 6 LK 8
Melee Weapons, Energy Weapons, and Lockpick
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