Level 1
ST 1 PE 6 EN 6 CH 1 IN 6 AG 10 LK 10
Small Guns, Sneak, and Lockpick
Level 2
Sneak +3 (50), Small Guns +2 (44), Lockpick +11 (50)
Thief
Level 3
Small Guns +16 (60)
Thief
Level 4
Lockpick +15 (75), Repair +1 (20)
Thief
Level 5
Small Guns +5 (70), Lockpick +9 (84), Barter +1 (10), Medicine +1 (20)
Gun Nut
Level 6
Lockpick +16 (100)
Bloody Mess
Level 7
Small Guns +15 (85), Speech +1 (10)
Gunslinger
Level 8
Sneak +10 (70), Small Guns +5 (95), Explosives +1 (20)
Gun Nut
Level 9
Sneak +15 (85), Science +1 (20)
Gun Nut
Level 10
Sneak +5 (90), Repair +5 (40), Science +5 (25), Melee Weapons +1 (10)
Mister Sandman
Level 11
Unarmed +1 (20), Repair +10 (50), Medicine +5 (25)
Mysterious Stranger
Level 12
Energy Weapons +1 (20), Repair +15 (65)
Silent Running
Level 13
Repair +15 (80), Big Guns +1 (20)
Finesse
Level 14
Repair +16 (96)
Contract Killer
Level 15
Repair +4 (100), Medicine +12 (37)
Light Step
Level 16
Medicine +16 (53)
Better Criticals
Level 17
Medicine +16 (69)
Action Boy/Girl
Level 18
Medicine +16 (85)
Intense Training (EN)
Level 19
Explosives +1 (21), Medicine +15 (100)
Intense Training (EN)
Level 20
Explosives +16 (37)
Grim Reaper's Sprint
Level 21
Explosives +16 (53)
Intense Training (EN)
Level 22
Explosives +16 (69)
Intense Training (EN)
Level 23
Explosives +16 (85)
Sniper
Level 24
Speech +1 (19), Explosives +15 (100)
No Weaknesses
Level 25
Speech +1 (20), Science +15 (40)
Life Giver
Level 26
Speech +2 (22), Barter +4 (22), Science +10 (50)
Nerves of Steel
Level 27
Speech +8 (30), Barter +8 (30)
Toughness
Level 28
Speech +8 (38), Barter +8 (38)
Adamantium Skeleton
Level 29
Speech +8 (46), Barter +8 (46)
Fast Metabolism
Level 30
Energy Weapons +4 (30), Unarmed +2 (30), Speech +2 (56), Barter +2 (56), Melee Weapons +4 (30), Big Guns +2 (30)
Almost Perfect
Big Book of Science => Science +1 (57)