Strength
10
 
Perception
1
 
Endurance
3
 
Charisma
1
 
Intelligence
5
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
9
 
Big Guns
13
 
Energy Weapons
9
 
Explosives
24
 
Lockpick
9
 
Medicine
17
 
Melee Weapons
27
 
Repair
32
 
Science
17
 
Small Guns
27
 
Sneak
27
 
Speech
24
 
Unarmed
13
 
Level 1
ST 10 PE 1 EN 3 CH 1 IN 5 AG 10 LK 10
Repair, Speech, and Explosives
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