Level 1
ST 4 PE 6 EN 6 CH 1 IN 9 AG 5 LK 9
Small Guns, Unarmed, and Speech
Bobblehead (Intelligence)
Level 2
Small Guns +10 (47), Unarmed +10 (44)
Gun Nut
Level 3
Small Guns +10 (62), Unarmed +10 (54)
Gun Nut
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Small Guns)
Level 4
Small Guns +6 (80), Unarmed +6 (60), Repair +8 (45)
Comprehension
Level 5
Sneak +1 (20), Unarmed +5 (65), Speech +1 (25), Science +13 (40)
Educated
Level 6
Lockpick +20 (39), Medicine +3 (30)
Gun Nut
Bobblehead (Unarmed)
Level 7
Lockpick +11 (50), Speech +2 (27), Science +10 (50)
Iron Fist
Guns and Bullets => Small Guns +2 (87)
Guns and Bullets => Small Guns +2 (89)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 8
Sneak +12 (42), Speech +1 (40), Medicine +10 (50)
Iron Fist
Ant Sight
Barkskin
Covert Ops
Wired Reflexes
Level 9
Lockpick +3 (70), Medicine +20 (70)
Bloody Mess
Level 10
Sneak +13 (55), Speech +3 (43), Science +7 (70)
Finesse
Level 11
Sneak +5 (60), Energy Weapons +1 (34), Speech +7 (50), Medicine +10 (80)
Commando
Level 12
Sneak +10 (70), Unarmed +3 (80), Repair +10 (70)
Sniper
Level 13
Sneak +10 (80), Speech +10 (60), Repair +3 (73)
Toughness
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Level 14
Sneak +10 (90), Speech +10 (70), Repair +3 (76)
Fast Metabolism
Level 15
Sneak +9 (100), Lockpick +10 (80), Repair +4 (80)
Intense Training (AG)
Level 16
Lockpick +10 (90), Unarmed +10 (90), Barter +3 (24)
Better Criticals
Level 17
Repair +13 (93), Medicine +10 (100)
Action Boy/Girl
Level 18
Unarmed +10 (100), Speech +6 (76), Repair +7 (100)
Intense Training (AG)
Level 19
Lockpick +10 (100), Speech +13 (89)
Intense Training (AG)
Level 20
Speech +3 (92), Science +20 (100)
Grim Reaper's Sprint
Level 21
Energy Weapons +15 (49), Speech +8 (100)
Intense Training (AG)
Level 22
Barter +23 (47)
Puppies!
Level 23
Barter +23 (70)
Cyborg
Level 24
Energy Weapons +1 (60), Barter +20 (96), Big Guns +2 (33)
No Weaknesses
Level 25
Energy Weapons +19 (81), Barter +4 (100)
Intense Training (PE)
Level 26
Energy Weapons +19 (100), Big Guns +4 (37)
Nerves of Steel
Level 27
Big Guns +23 (60)
Intense Training (PE)
Level 28
Big Guns +23 (83)
Adamantium Skeleton
Level 29
Explosives +6 (43), Big Guns +17 (100)
Intense Training (EN)
Level 30
Explosives +23 (66)
Nuclear Anomaly