Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
58
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
37
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Deep Sleep
Dream Crusher
Educated
Escalator to Heaven
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Intense Training
Lawbringer
Light Step
Nerd Rage!
Nerves of Steel
Party Boy/Girl
Pitt Fighter
Power Armor Training
Rad Regeneration
Sniper
Strong Back
Tag!
Thief
Toughness
Warmonger
Wired Reflexes
Level 1
ST 4 PE 7 EN 5 CH 5 IN 7 AG 7 LK 5
Small Guns, Sneak, and Speech
Level 2
Sneak +6 (40), Small Guns +6 (45), Speech +5 (35)
Gun Nut
Level 3
Lockpick +6 (25), Speech +5 (40), Repair +6 (35)
Gun Nut
Level 4
Lockpick +5 (30), Barter +5 (20), Medicine +7 (26)
Educated
Level 5
Lockpick +1 (31), Repair +5 (40), Barter +10 (30), Medicine +4 (30)
Comprehension
Level 6
Lockpick +9 (40), Science +1 (20), Medicine +10 (40)
Toughness
Level 7
Energy Weapons +10 (29), Barter +10 (40)
Gun Nut
Level 8
Small Guns +5 (60), Energy Weapons +5 (34), Science +10 (30)
Intense Training (ST)
Level 9
Energy Weapons +6 (40), Speech +4 (44), Science +10 (40)
Strong Back
Level 10
Small Guns +10 (70), Lockpick +5 (45), Repair +5 (50)
Finesse
Level 11
Sneak +10 (50), Lockpick +4 (49), Speech +6 (50)
Gunslinger
Level 12
Small Guns +10 (80), Lockpick +6 (55), Speech +4 (54)
Sniper
Level 13
Sneak +10 (60), Lockpick +5 (60), Repair +5 (55)
Commando
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Science)
Big Book of Science => Science +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Dean's Electronics => Repair +2 (69)
Duck and Cover! => Explosives +2 (23)
Grognak the Barbarian => Melee Weapons +2 (19)
Guns and Bullets => Small Guns +2 (94)
Lying, Congressional Style => Speech +2 (68)
Nikola Tesla and You => Energy Weapons +2 (54)
Paradise Lost => Speech +2 (70)
Pugilism Illustrated => Unarmed +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tumblers Today => Lockpick +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Covert Ops
Level 14
Sneak +6 (80), Energy Weapons +1 (55), Lockpick +3 (80), Speech +10 (80), Repair +1 (70)
Light Step
Level 15
Energy Weapons +5 (60), Barter +6 (60), Science +4 (61), Medicine +6 (60)
Thief
Level 16
Sneak +5 (90), Small Guns +3 (100), Energy Weapons +3 (63), Repair +10 (80)
Action Boy/Girl
Level 17
Sneak +10 (100), Energy Weapons +1 (79), Lockpick +5 (90), Speech +5 (85)
Tag! (Energy Weapons)
Level 18
Lockpick +5 (95), Speech +5 (90), Science +9 (70), Medicine +2 (62)
Concentrated Fire (Energy Weapons)
Level 19
Energy Weapons +6 (85), Speech +10 (100), Repair +5 (85)
Better Criticals (Energy Weapons)
Level 20
Energy Weapons +5 (90), Lockpick +5 (100), Repair +3 (88), Medicine +8 (70)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Repair +2 (90), Barter +9 (69), Medicine +10 (80)
Explorer (Energy Weapons)
Level 22
Repair +10 (100), Barter +1 (70), Science +10 (80)
Deep Sleep (Energy Weapons)
Level 23
Barter +1 (71), Science +10 (90), Medicine +10 (90)
Adamantium Skeleton (Energy Weapons)
Level 24
Energy Weapons +10 (100), Barter +1 (72), Medicine +10 (100)
Escalator to Heaven (Energy Weapons)
Level 25
Barter +11 (83), Science +10 (100)
Nerd Rage! (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Level 26
Explosives +4 (37), Barter +17 (100)
Nerves of Steel (Energy Weapons)
Level 27
Explosives +21 (58)
Warmonger (Energy Weapons)
Level 28
Explosives +21 (79)
Party Boy/Girl (Energy Weapons)
Level 29
Explosives +21 (100)
Lawbringer (Energy Weapons)
Level 30
Big Guns +21 (58)
Almost Perfect (Energy Weapons)
Wired Reflexes
Ant Sight
Booster Shot
Rad Regeneration
Hematophage
Auto Expert
Barkskin
Dream Crusher
Pitt Fighter
Power Armor Training
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