Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
13
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
40
 
Lockpick
24
 
Medicine
40
 
Melee Weapons
13
 
Repair
40
 
Science
23
 
Small Guns
17
 
Sneak
17
 
Speech
13
 
Unarmed
15
 
Swift Learner
Level 1
ST 4 PE 6 EN 5 CH 4 IN 9 AG 6 LK 6
Medicine, Repair, and Explosives
Level 2
Lockpick +7 (24), Repair +2 (40), Explosives +8 (40), Medicine +2 (40)
Swift Learner
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