Strength
1
 
Perception
8
 
Endurance
2
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
13
 
Big Guns
9
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
40
 
Melee Weapons
7
 
Repair
25
 
Science
25
 
Small Guns
40
 
Sneak
40
 
Speech
13
 
Unarmed
9
 
Level 1
ST 1 PE 8 EN 2 CH 4 IN 10 AG 10 LK 5
Sneak, Small Guns, and Medicine
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