Strength
3
 
Perception
10
 
Endurance
5
 
Charisma
4
 
Intelligence
5
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
12
 
Big Guns
14
 
Energy Weapons
24
 
Explosives
39
 
Lockpick
24
 
Medicine
14
 
Melee Weapons
10
 
Repair
29
 
Science
14
 
Small Guns
39
 
Sneak
24
 
Speech
12
 
Unarmed
14
 
Level 1
ST 3 PE 10 EN 5 CH 4 IN 5 AG 10 LK 3
Repair, Small Guns, and Explosives
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