Strength
4
 
Perception
10
 
Endurance
3
 
Charisma
3
 
Intelligence
7
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
10
 
Big Guns
10
 
Energy Weapons
24
 
Explosives
39
 
Lockpick
24
 
Medicine
18
 
Melee Weapons
12
 
Repair
33
 
Science
18
 
Small Guns
39
 
Sneak
24
 
Speech
10
 
Unarmed
10
 
Level 1
ST 4 PE 10 EN 3 CH 3 IN 7 AG 10 LK 3
Small Guns, Explosives, and Repair
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