Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
89
 
Big Guns
77
 
Energy Weapons
89
 
Explosives
84
 
Lockpick
99
 
Medicine
77
 
Melee Weapons
73
 
Repair
97
 
Science
100
 
Small Guns
97
 
Sneak
77
 
Speech
99
 
Unarmed
77
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Lady Killer/Black Widow
Lawbringer
Light Step
Nerves of Steel
Pyromaniac
Quantum Chemist
Rad Absorption
Scrounger
Sniper
Solar Powered
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 5 PE 6 EN 7 CH 1 IN 7 AG 7 LK 7
Repair, Small Guns, and Lockpick
Level 2
Small Guns +5 (40), Energy Weapons +2 (20), Lockpick +2 (35), Repair +5 (40), Explosives +2 (20), Barter +1 (9)
Lady Killer/Black Widow
Level 3
Lockpick +5 (40), Repair +5 (50), Barter +1 (10), Science +5 (25), Medicine +1 (21)
Gun Nut
Level 4
Small Guns +5 (50), Energy Weapons +2 (22), Science +5 (30), Medicine +5 (26)
Educated
Level 5
Small Guns +5 (55), Energy Weapons +1 (23), Repair +5 (55), Science +5 (35), Medicine +4 (30)
Comprehension
Level 6
Energy Weapons +7 (30), Explosives +2 (22), Barter +6 (16), Medicine +5 (35)
Toughness
Level 7
Small Guns +5 (60), Repair +5 (60), Explosives +8 (30), Barter +2 (18)
Bloody Mess
Level 8
Energy Weapons +6 (36), Speech +2 (10), Barter +2 (20), Science +5 (40), Medicine +5 (40)
Commando
Level 9
Energy Weapons +4 (40), Speech +2 (12), Science +5 (45), Melee Weapons +4 (20), Medicine +5 (45)
Strong Back
Level 10
Lockpick +10 (50), Science +5 (50), Medicine +5 (50)
Finesse
Level 11
Energy Weapons +10 (50), Speech +3 (15), Explosives +5 (35), Big Guns +2 (22)
Gunslinger
Level 12
Science +10 (60), Medicine +10 (60)
Sniper
Level 13
Small Guns +2 (62), Repair +5 (65), Explosives +5 (40), Big Guns +8 (30)
Scrounger
Level 14
Small Guns +8 (70), Energy Weapons +2 (62), Repair +5 (70), Barter +5 (25)
Cyborg
Level 15
Energy Weapons +8 (70), Speech +10 (25), Big Guns +2 (32)
Lawbringer
Level 16
Speech +15 (40), Barter +5 (30)
Action Boy/Girl
Level 17
Speech +10 (50), Barter +2 (32), Big Guns +8 (40)
Better Criticals
Level 18
Sneak +2 (22), Barter +8 (40), Melee Weapons +10 (30)
Concentrated Fire
Level 19
Sneak +13 (35), Unarmed +5 (25), Barter +2 (42)
Light Step
Level 20
Sneak +5 (40), Unarmed +5 (30), Barter +8 (50), Melee Weapons +2 (32)
Grim Reaper's Sprint
Level 21
Unarmed +6 (36), Science +6 (66), Melee Weapons +8 (40)
Solar Powered
Level 22
Lockpick +2 (52), Unarmed +4 (40), Science +9 (75), Melee Weapons +5 (45)
Quantum Chemist
Level 23
Lockpick +10 (62), Barter +10 (60)
Tag! (Speech)
Level 24
Sneak +10 (50), Lockpick +3 (65), Speech +5 (70), Explosives +2 (42)
Explorer
Level 25
Lockpick +10 (75), Explosives +8 (50), Big Guns +2 (42)
Adamantium Skeleton
Level 26
Sneak +2 (52), Explosives +10 (60), Big Guns +8 (50)
Nerves of Steel
Level 27
Sneak +6 (58), Small Guns +6 (76), Lockpick +1 (76), Repair +6 (76), Science +1 (76)
Warmonger
Level 28
Unarmed +10 (50), Melee Weapons +5 (50), Big Guns +5 (55)
Rad Absorption
Level 29
Sneak +2 (60), Small Guns +4 (80), Lockpick +4 (80), Repair +4 (80), Explosives +2 (62), Science +4 (80)
Pyromaniac
Level 30
Unarmed +10 (65), Explosives +3 (72), Melee Weapons +2 (61), Big Guns +5 (65)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Ant Might
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