Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
6
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
39
 
Melee Weapons
29
 
Repair
24
 
Science
24
 
Small Guns
35
 
Sneak
20
 
Speech
6
 
Unarmed
16
 
Level 1
ST 5 PE 6 EN 6 CH 1 IN 10 AG 8 LK 4
Small Guns, Melee Weapons, and Medicine
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