Strength
10
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
40
 
Repair
20
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
30
 
Unarmed
40
 
Swift Learner
Level 1
ST 10 PE 5 EN 5 CH 5 IN 5 AG 5 LK 5
Unarmed, Melee Weapons, and Speech
Bobblehead (Medicine)
Level 2
Unarmed +10 (40), Repair +5 (20)
Swift Learner
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