Strength
5
 
Perception
5
 
Endurance
9
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
430
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
50
 
Big Guns
75
 
Energy Weapons
16
 
Explosives
70
 
Lockpick
75
 
Medicine
53
 
Melee Weapons
16
 
Repair
80
 
Science
75
 
Small Guns
25
 
Sneak
70
 
Speech
10
 
Unarmed
80
 
Ant Sight
Comprehension
Educated
Fast Metabolism
Intense Training (5)
Lawbringer
Rad Regeneration
Scrounger
Silent Running
Size Matters (2)
Strong Back
Tag!
Level 1
ST 3 PE 1 EN 9 CH 2 IN 9 AG 9 LK 7
Barter, Unarmed, and Lockpick
Bobblehead (Medicine)
Rad Regeneration
Level 2
Unarmed +6 (45), Repair +6 (30), Barter +5 (30), Science +1 (25), Big Guns +1 (25)
Intense Training (ST)
Level 3
Lockpick +2 (27), Unarmed +7 (52), Repair +3 (33), Barter +5 (35), Medicine +1 (35), Big Guns +1 (26)
Intense Training (PE)
Level 4
Sneak +1 (25), Small Guns +1 (25), Lockpick +2 (29), Repair +2 (35), Explosives +5 (15), Barter +5 (40), Medicine +3 (38)
Educated
Level 5
Sneak +5 (30), Unarmed +8 (60), Repair +5 (40), Big Guns +4 (30)
Comprehension
Level 6
Lockpick +1 (32), Explosives +10 (27), Science +5 (30), Medicine +1 (39), Big Guns +5 (35)
Intense Training (PE)
Level 7
Sneak +5 (35), Lockpick +3 (37), Unarmed +5 (65), Explosives +3 (32), Science +5 (35), Medicine +1 (40)
Intense Training (PE)
Big Book of Science => Science +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Pugilism Illustrated => Unarmed +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Level 8
Sneak +3 (40), Unarmed +4 (71), Explosives +3 (35), Barter +3 (45), Science +3 (40), Medicine +3 (45), Big Guns +3 (40)
Intense Training (ST)
Level 9
Lockpick +8 (45), Unarmed +4 (75), Science +5 (45), Medicine +5 (50)
Strong Back
Ant Sight
Level 10
Repair +14 (54), Explosives +3 (40), Barter +5 (50)
Size Matters
Level 11
Sneak +10 (50), Lockpick +3 (50), Unarmed +4 (79), Science +5 (50)
Size Matters
Level 12
Lockpick +5 (55), Unarmed +1 (80), Repair +1 (55), Explosives +10 (50), Science +5 (55)
Fast Metabolism
Level 13
Lockpick +5 (60), Repair +7 (62), Science +5 (60), Big Guns +5 (75)
Silent Running
Level 14
Lockpick +5 (65), Repair +7 (69), Explosives +5 (55), Science +5 (65)
Lawbringer
Level 15
Sneak +5 (65), Lockpick +5 (70), Repair +7 (76), Science +5 (70)
Scrounger
Level 16
Sneak +5 (70), Lockpick +5 (75), Repair +4 (80), Science +5 (75), Medicine +3 (53)
Tag! (Explosives)
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