Level 1
ST 3 PE 1 EN 9 CH 2 IN 9 AG 9 LK 7
Barter, Unarmed, and Lockpick
Bobblehead (Medicine)
Rad Regeneration
Level 2
Unarmed +6 (45), Repair +6 (30), Barter +5 (30), Science +1 (25), Big Guns +1 (25)
Intense Training (ST)
Level 3
Lockpick +2 (27), Unarmed +7 (52), Repair +3 (33), Barter +5 (35), Medicine +1 (35), Big Guns +1 (26)
Intense Training (PE)
Level 4
Sneak +1 (25), Small Guns +1 (25), Lockpick +2 (29), Repair +2 (35), Explosives +5 (15), Barter +5 (40), Medicine +3 (38)
Educated
Level 5
Sneak +5 (30), Unarmed +8 (60), Repair +5 (40), Big Guns +4 (30)
Comprehension
Level 6
Lockpick +1 (32), Explosives +10 (27), Science +5 (30), Medicine +1 (39), Big Guns +5 (35)
Intense Training (PE)
Level 7
Sneak +5 (35), Lockpick +3 (37), Unarmed +5 (65), Explosives +3 (32), Science +5 (35), Medicine +1 (40)
Intense Training (PE)
Big Book of Science => Science +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Pugilism Illustrated => Unarmed +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Level 8
Sneak +3 (40), Unarmed +4 (71), Explosives +3 (35), Barter +3 (45), Science +3 (40), Medicine +3 (45), Big Guns +3 (40)
Intense Training (ST)
Level 9
Lockpick +8 (45), Unarmed +4 (75), Science +5 (45), Medicine +5 (50)
Strong Back
Ant Sight
Level 10
Repair +14 (54), Explosives +3 (40), Barter +5 (50)
Size Matters
Level 11
Sneak +10 (50), Lockpick +3 (50), Unarmed +4 (79), Science +5 (50)
Size Matters
Level 12
Lockpick +5 (55), Unarmed +1 (80), Repair +1 (55), Explosives +10 (50), Science +5 (55)
Fast Metabolism
Level 13
Lockpick +5 (60), Repair +7 (62), Science +5 (60), Big Guns +5 (75)
Silent Running
Level 14
Lockpick +5 (65), Repair +7 (69), Explosives +5 (55), Science +5 (65)
Lawbringer
Level 15
Sneak +5 (65), Lockpick +5 (70), Repair +7 (76), Science +5 (70)
Scrounger
Level 16
Sneak +5 (70), Lockpick +5 (75), Repair +4 (80), Science +5 (75), Medicine +3 (53)
Tag! (Explosives)