Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Light Step
Mysterious Stranger
Nerves of Steel
Ninja
Puppies!
Rad Absorption
Robotics Expert
Silent Running
Sniper
Strong Back
Swift Learner (3)
Tag!
Toughness
Level 1
ST 4 PE 6 EN 7 CH 1 IN 9 AG 7 LK 6
Repair, Explosives, and Small Guns
Bobblehead (Intelligence)
Ant Might
Level 2
Small Guns +6 (40), Lockpick +2 (19), Repair +12 (52)
Swift Learner
Level 3
Small Guns +5 (45), Lockpick +3 (22), Repair +12 (64)
Swift Learner
Level 4
Small Guns +7 (52), Lockpick +2 (24), Repair +11 (75)
Educated
Level 5
Small Guns +13 (65), Lockpick +6 (30), Science +4 (29)
Comprehension
Level 6
Small Guns +15 (80), Lockpick +5 (35), Science +3 (32)
Gunslinger
Level 7
Lockpick +15 (50), Science +8 (40)
Swift Learner
Level 8
Lockpick +15 (65), Science +5 (45), Medicine +3 (28)
Strong Back
Level 9
Lockpick +10 (75), Science +13 (58)
Commando
Level 10
Sneak +4 (23), Science +2 (60), Medicine +17 (45)
Finesse
Level 11
Sneak +7 (30), Speech +1 (8), Medicine +15 (60)
Mysterious Stranger
Level 12
Sneak +13 (43), Speech +10 (18)
Robotics Expert
Level 13
Sneak +12 (55), Speech +3 (21), Explosives +8 (40)
Sniper
Level 14
Sneak +10 (65), Speech +7 (28), Explosives +6 (46)
Cyborg
Level 15
Sneak +10 (85), Speech +4 (32), Explosives +9 (55)
Silent Running
Level 16
Energy Weapons +10 (52), Speech +8 (40), Explosives +5 (60)
Tag! (Energy Weapons)
Level 17
Energy Weapons +8 (60), Speech +10 (50), Melee Weapons +5 (20)
Better Criticals
Level 18
Speech +13 (63), Melee Weapons +10 (30)
Concentrated Fire
Level 19
Speech +17 (80), Melee Weapons +6 (36)
Action Boy/Girl
Level 20
Melee Weapons +23 (59)
Grim Reaper's Sprint
Level 21
Melee Weapons +21 (80), Big Guns +2 (21)
Ninja
Level 22
Big Guns +23 (44)
Adamantium Skeleton
Level 23
Big Guns +23 (67)
Explorer
Level 24
Barter +10 (17), Big Guns +13 (80)
Toughness
Level 25
Barter +23 (40)
Light Step
Level 26
Barter +23 (63)
Nerves of Steel
Level 27
Unarmed +6 (25), Barter +17 (80)
Bloody Mess
Level 28
Unarmed +23 (48)
Rad Absorption
Level 29
Unarmed +22 (70), Science +1 (61)
Puppies!
Level 30
Science +13 (76), Medicine +10 (72)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (82)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Nikola Tesla and You => Energy Weapons +2 (100)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (100)
Auto Expert
Barkskin
Booster Shot
Covert Ops
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