Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
8
 
Agility
9
 
Luck
7
 
Action Points
108
 
Carry Weight
270
 
Critical Chance
7%
 
Dmg Resist
5%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
70
 
Big Guns
35
 
Energy Weapons
60
 
Explosives
40
 
Lockpick
80
 
Medicine
80
 
Melee Weapons
35
 
Repair
100
 
Science
50
 
Small Guns
100
 
Sneak
100
 
Speech
94
 
Unarmed
35
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Concentrated Fire
Daddy's Boy/Girl
Educated
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Intense Training
Lawbringer
Mister Sandman
Mysterious Stranger
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Tag!
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 3 IN 6 AG 8 LK 6
Repair, Small Guns, Sneak
Bobblehead (Medicine)
Level 2
Small Guns +4 (45), Sneak +4 (40), Repair +8 (45)
Gun Nut
Hematophage
Ant Sight
Power Armor Training
Wired Reflexes
Barkskin
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Small Guns +6 (64), Sneak +6 (59), Repair +5 (63)
Daddy's Boy/Girl
Rad Regeneration
Level 4
Small Guns +6 (70), Speech +5 (29), Sneak +1 (60), Barter +5 (29)
Educated
Level 5
Lockpick +7 (37), Repair +7 (75), Barter +6 (35)
Gun Nut
Level 6
Lockpick +8 (45), Speech +12 (41)
Gunslinger
Level 7
Small Guns +5 (85), Lockpick +5 (50), Barter +5 (40), Medicine +5 (40)
Gun Nut
Level 8
Speech +10 (51), Medicine +10 (50)
Commando
Level 9
Speech +5 (56), Explosives +10 (40), Science +5 (40)
Strong Back
Level 10
Energy Weapons +3 (33), Speech +4 (60), Repair +5 (85), Melee Weapons +5 (35), Big Guns +3 (33)
Mister Sandman
Level 11
Small Guns +5 (90), Energy Weapons +2 (35), Unarmed +5 (35), Sneak +1 (61), Repair +5 (90), Big Guns +2 (35)
Mysterious Stranger
Level 12
Sneak +20 (81)
Sniper
Level 13
Small Guns +5 (95), Repair +5 (97), Barter +10 (50)
Intense Training (IN)
Level 14
Small Guns +5 (100), Lockpick +5 (55), Sneak +3 (84), Repair +3 (100), Barter +5 (55)
Lawbringer
Level 15
Lockpick +6 (61), Speech +4 (64), Sneak +6 (100), Medicine +5 (57)
Silent Running
Level 16
Lockpick +14 (75), Medicine +7 (64)
Action Boy/Girl
Level 17
Lockpick +1 (76), Speech +10 (74), Medicine +10 (74)
Better Criticals
Level 18
Lockpick +2 (78), Speech +1 (75), Barter +9 (64), Science +8 (50), Medicine +1 (75)
Tag! (Energy Weapons)
Level 19
Energy Weapons +10 (60), Speech +6 (81), Medicine +5 (80)
Concentrated Fire
Level 20
Lockpick +2 (80), Speech +13 (94), Barter +6 (70)
Grim Reaper's Sprint
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