Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
8
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
12
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
20
 
Melee Weapons
14
 
Repair
35
 
Science
35
 
Small Guns
31
 
Sneak
16
 
Speech
12
 
Unarmed
18
 
Level 1
ST 5 PE 6 EN 7 CH 4 IN 8 AG 6 LK 4
Science, Small Guns, and Repair
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