Strength
3
 
Perception
8
 
Endurance
9
 
Charisma
4
 
Intelligence
4
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
370
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
54
 
Big Guns
22
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
50
 
Medicine
12
 
Melee Weapons
10
 
Repair
50
 
Science
30
 
Small Guns
70
 
Sneak
30
 
Speech
35
 
Unarmed
22
 
Child at Heart
Gun Nut
Gunslinger
Intense Training
Lead Belly
Night Person
Rad Resistance
Scoundrel
Thief
Level 1
ST 3 PE 8 EN 9 CH 3 IN 4 AG 10 LK 3
Small Guns, Lockpick, and Repair
Tales of a Junktown Jerky Vendor => Barter +1 (11)
Guns and Bullets => Small Guns +1 (40)
Level 2
Repair +5 (37), Barter +9 (20)
Gun Nut
Level 3
Sneak +1 (30), Science +13 (25)
Thief
Level 4
Small Guns +4 (49), Lockpick +10 (50)
Intense Training (CH)
Level 5
Small Guns +6 (55), Speech +8 (20)
Child at Heart
Level 6
Small Guns +5 (60), Repair +1 (38), Barter +8 (30)
Lead Belly
Level 7
Speech +5 (25), Repair +9 (47)
Gunslinger
Level 8
Small Guns +10 (70), Repair +3 (50), Barter +1 (31)
Rad Resistance
Level 9
Barter +9 (45), Science +5 (30)
Scoundrel
Level 10
Speech +5 (35), Barter +9 (54)
Night Person
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