Level 1
ST 3 PE 5 EN 3 CH 8 IN 9 AG 7 LK 5
Repair, Sneak, and Speech
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Unarmed +4 (27), Explosives +8 (35), Melee Weapons +4 (27), Big Guns +4 (27)
Lady Killer/Black Widow
Level 3
Small Guns +1 (32), Energy Weapons +3 (30), Lockpick +3 (30), Unarmed +5 (32), Melee Weapons +5 (32), Big Guns +3 (30)
Intense Training (CH)
Level 4
Small Guns +2 (34), Energy Weapons +5 (35), Lockpick +5 (35), Melee Weapons +3 (35), Big Guns +5 (35)
Educated
Level 5
Small Guns +3 (37), Energy Weapons +2 (37), Lockpick +2 (37), Unarmed +4 (36), Explosives +2 (37), Barter +2 (37), Science +2 (37), Melee Weapons +2 (37), Medicine +2 (37), Big Guns +2 (37)
Comprehension
Level 6
Small Guns +2 (39), Energy Weapons +2 (39), Lockpick +2 (39), Unarmed +3 (39), Explosives +2 (39), Barter +3 (40), Science +2 (39), Melee Weapons +2 (39), Medicine +2 (39), Big Guns +3 (40)
Child at Heart
Level 7
Small Guns +3 (44), Energy Weapons +1 (40), Lockpick +3 (42), Unarmed +3 (42), Explosives +3 (42), Barter +1 (41), Science +3 (42), Melee Weapons +3 (42), Medicine +3 (42)
Intense Training (AG)
Ant Sight
Covert Ops
Wired Reflexes
Auto Expert
Barkskin
Booster Shot
Dream Crusher
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Level 8
Energy Weapons +3 (45), Unarmed +2 (44), Explosives +2 (46), Barter +4 (45), Science +1 (46), Melee Weapons +3 (45), Medicine +3 (45), Big Guns +5 (45)
Commando
Level 9
Small Guns +1 (50), Energy Weapons +3 (48), Lockpick +1 (48), Unarmed +4 (48), Explosives +2 (48), Barter +2 (47), Science +2 (48), Melee Weapons +3 (48), Medicine +3 (48), Big Guns +2 (47)
Intense Training (AG)
Level 10
Sneak +1 (51), Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +2 (50), Speech +1 (51), Repair +1 (51), Explosives +2 (52), Barter +3 (50), Science +2 (50), Melee Weapons +2 (50), Medicine +2 (50), Big Guns +3 (50)
Intense Training (PE)
Level 11
Sneak +2 (53), Small Guns +3 (53), Unarmed +3 (53), Speech +2 (53), Repair +2 (53), Barter +2 (52), Science +3 (53), Melee Weapons +2 (52), Medicine +2 (52), Big Guns +2 (52)
Intense Training (PE)
Level 12
Sneak +2 (55), Small Guns +2 (55), Lockpick +1 (55), Unarmed +2 (55), Speech +2 (55), Repair +2 (55), Barter +2 (54), Science +2 (55), Melee Weapons +3 (55), Medicine +3 (55), Big Guns +2 (54)
Sniper
Level 13
Sneak +1 (56), Small Guns +2 (57), Energy Weapons +2 (58), Lockpick +2 (59), Unarmed +1 (56), Speech +1 (56), Repair +2 (57), Explosives +2 (58), Barter +2 (56), Science +2 (57), Melee Weapons +2 (57), Medicine +2 (57), Big Guns +2 (56)
Intense Training (PE)
Level 14
Sneak +3 (60), Small Guns +2 (60), Energy Weapons +1 (60), Unarmed +1 (58), Speech +1 (58), Repair +2 (60), Explosives +1 (60), Barter +3 (60), Science +2 (60), Melee Weapons +2 (60), Medicine +2 (60), Big Guns +3 (60)
Intense Training (LK)
Level 15
Sneak +1 (61), Small Guns +1 (61), Energy Weapons +2 (62), Lockpick +2 (62), Unarmed +3 (61), Speech +3 (61), Repair +1 (61), Explosives +2 (62), Barter +2 (62), Science +1 (61), Melee Weapons +1 (61), Medicine +2 (62), Big Guns +2 (62)
Intense Training (LK)
Level 16
Sneak +2 (64), Small Guns +2 (64), Energy Weapons +2 (65), Lockpick +1 (64), Unarmed +2 (64), Speech +2 (64), Repair +2 (64), Explosives +1 (64), Barter +2 (65), Science +2 (64), Melee Weapons +2 (64), Medicine +1 (64), Big Guns +2 (65)
Intense Training (LK)
Level 17
Sneak +2 (66), Small Guns +2 (66), Energy Weapons +1 (66), Lockpick +2 (66), Unarmed +2 (66), Speech +2 (66), Repair +2 (66), Explosives +2 (66), Barter +1 (66), Science +2 (66), Melee Weapons +2 (66), Medicine +2 (66), Big Guns +1 (66)
Intense Training (LK)
Level 18
Sneak +1 (67), Small Guns +2 (68), Energy Weapons +2 (68), Lockpick +2 (68), Unarmed +1 (67), Speech +1 (67), Repair +2 (68), Explosives +2 (68), Barter +2 (68), Science +2 (68), Melee Weapons +2 (68), Medicine +2 (68), Big Guns +2 (68)
Action Boy/Girl
Level 19
Sneak +2 (69), Small Guns +1 (69), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +2 (69), Speech +2 (69), Repair +1 (69), Explosives +2 (70), Barter +2 (70), Science +1 (69), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (70)
Better Criticals
Level 20
Sneak +2 (71), Small Guns +2 (71), Energy Weapons +2 (72), Lockpick +1 (71), Unarmed +2 (71), Speech +2 (71), Repair +2 (71), Explosives +2 (72), Barter +2 (72), Science +2 (71), Melee Weapons +1 (71), Medicine +1 (71), Big Guns +2 (72)
Grim Reaper's Sprint
Level 21
Sneak +2 (73), Small Guns +2 (73), Energy Weapons +1 (73), Lockpick +2 (73), Unarmed +2 (73), Speech +2 (73), Repair +2 (73), Explosives +1 (73), Barter +2 (74), Science +2 (73), Melee Weapons +2 (73), Medicine +2 (73), Big Guns +1 (73)
Finesse
Level 22
Sneak +2 (75), Small Guns +2 (75), Energy Weapons +2 (75), Lockpick +2 (75), Unarmed +1 (74), Speech +1 (74), Repair +2 (75), Explosives +2 (75), Barter +1 (75), Science +2 (75), Melee Weapons +2 (75), Medicine +2 (75), Big Guns +2 (75)
Bloody Mess
Level 23
Sneak +1 (86), Small Guns +1 (76), Energy Weapons +2 (77), Lockpick +2 (77), Unarmed +2 (76), Speech +2 (76), Repair +2 (77), Explosives +2 (77), Barter +2 (77), Science +1 (76), Melee Weapons +2 (77), Medicine +2 (77), Big Guns +2 (77)
Silent Running
Level 24
Small Guns +3 (79), Energy Weapons +1 (78), Lockpick +1 (78), Unarmed +3 (79), Speech +3 (79), Repair +2 (79), Explosives +1 (78), Barter +1 (78), Science +3 (79), Melee Weapons +2 (79), Medicine +2 (79), Big Guns +1 (78)
Entomologist
Level 25
Small Guns +1 (80), Energy Weapons +3 (81), Lockpick +3 (81), Unarmed +1 (80), Speech +1 (80), Repair +1 (80), Explosives +3 (81), Barter +3 (81), Science +1 (80), Melee Weapons +1 (80), Medicine +2 (81), Big Guns +3 (81)
Robotics Expert
Level 26
Small Guns +2 (82), Energy Weapons +2 (83), Lockpick +2 (83), Unarmed +2 (82), Speech +2 (82), Repair +2 (82), Explosives +2 (83), Barter +2 (83), Science +2 (82), Melee Weapons +2 (82), Medicine +1 (82), Big Guns +2 (83)
Nerves of Steel
Level 27
Small Guns +2 (84), Energy Weapons +2 (95), Lockpick +1 (84), Unarmed +2 (84), Speech +2 (84), Repair +2 (84), Explosives +2 (85), Barter +2 (85), Science +2 (84), Melee Weapons +2 (84), Medicine +2 (84), Big Guns +2 (85)
Cyborg
Level 28
Small Guns +2 (86), Lockpick +3 (87), Unarmed +2 (86), Speech +2 (86), Repair +2 (86), Explosives +2 (87), Barter +2 (87), Science +2 (86), Melee Weapons +2 (86), Medicine +2 (86), Big Guns +2 (87)
Gunslinger
Level 29
Sneak +2 (88), Small Guns +2 (88), Lockpick +1 (88), Unarmed +2 (88), Speech +2 (88), Repair +2 (88), Explosives +2 (89), Barter +2 (89), Science +2 (88), Melee Weapons +2 (88), Medicine +2 (88), Big Guns +2 (89)
Master Trader
Level 30
Sneak +3 (91), Small Guns +2 (90), Lockpick +2 (90), Unarmed +2 (100), Speech +3 (91), Repair +2 (90), Explosives +1 (90), Barter +1 (90), Science +2 (90), Melee Weapons +2 (100), Medicine +2 (90), Big Guns +1 (100)
Almost Perfect