Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
14
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
20
 
Lockpick
31
 
Medicine
15
 
Melee Weapons
31
 
Repair
25
 
Science
14
 
Small Guns
40
 
Sneak
18
 
Speech
14
 
Unarmed
18
 
Gun Nut
Level 1
ST 6 PE 6 EN 7 CH 5 IN 5 AG 7 LK 4
Melee Weapons, Small Guns, and Lockpick
Level 2
Small Guns +2 (40), Repair +6 (25), Explosives +4 (20), Medicine +1 (15), Big Guns +2 (20)
Gun Nut
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