Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
10
 
Big Guns
25
 
Energy Weapons
46
 
Explosives
12
 
Lockpick
12
 
Medicine
22
 
Melee Weapons
46
 
Repair
35
 
Science
30
 
Small Guns
59
 
Sneak
18
 
Speech
10
 
Unarmed
22
 
Auto Expert
Comprehension
Educated
Gun Nut
Swift Learner
Level 1
ST 7 PE 4 EN 7 CH 3 IN 9 AG 7 LK 3
Energy Weapons, Small Guns, and Melee Weapons
Auto Expert
Level 2
Small Guns +6 (39), Unarmed +4 (22), Science +2 (24), Melee Weapons +3 (36), Big Guns +4 (22)
Swift Learner
Level 3
Small Guns +3 (47), Energy Weapons +7 (34), Repair +4 (31), Melee Weapons +5 (41)
Gun Nut
Guns and Bullets => Small Guns +1 (48)
Level 4
Energy Weapons +6 (40), Repair +4 (35), Science +6 (30), Big Guns +3 (25)
Educated
Level 5
Small Guns +11 (59), Energy Weapons +6 (46), Melee Weapons +5 (46)
Comprehension
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