Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
10
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
45
 
Medicine
22
 
Melee Weapons
14
 
Repair
45
 
Science
22
 
Small Guns
44
 
Sneak
22
 
Speech
10
 
Unarmed
14
 
Gun Nut
Level 1
ST 5 PE 6 EN 5 CH 3 IN 9 AG 9 LK 3
Small Guns, Lockpick, and Repair
Level 2
Small Guns +2 (44), Lockpick +14 (45), Repair +3 (45)
Gun Nut
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