Strength
8
 
Perception
6
 
Endurance
9
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
280
 
Critical Chance
12%
 
Dmg Resist
15%
 
Hit Points
390
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
26
 
Big Guns
34
 
Energy Weapons
80
 
Explosives
50
 
Lockpick
92
 
Medicine
64
 
Melee Weapons
24
 
Repair
84
 
Science
76
 
Small Guns
78
 
Sneak
50
 
Speech
35
 
Unarmed
24
 
Ant Sight
Barkskin
Commando
Comprehension
Educated
Finesse
Fortune Finder
Hematophage
Intense Training (2)
Scrounger
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 7 CH 3 IN 8 AG 5 LK 6
Small Guns, Lockpick, Repair
Level 2
Lockpick +14 (42), Speech +4 (15)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Lockpick +8 (50), Repair +10 (50), Melee Weapons +2 (23)
Intense Training (EN)
Level 4
Small Guns +10 (40), Speech +3 (18), Science +7 (32)
Educated
Level 5
Small Guns +5 (45), Science +18 (50)
Comprehension
Level 6
Small Guns +5 (50), Energy Weapons +3 (16), Lockpick +10 (60), Medicine +5 (30)
Toughness
Ant Sight
Bobblehead (Perception)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (17)
Nikola Tesla and You => Energy Weapons +2 (22)
Guns and Bullets => Small Guns +2 (52)
Level 7
Energy Weapons +13 (35), Repair +10 (60)
Fortune Finder
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Lockpick)
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Paradise Lost => Speech +2 (20)
Tumblers Today => Lockpick +2 (76)
Bobblehead (Small Guns)
Bobblehead (Science)
Wired Reflexes
Level 8
Small Guns +3 (65), Energy Weapons +15 (60), Explosives +5 (22)
Commando
Bobblehead (Medicine)
Bobblehead (Charisma)
Bobblehead (Explosives)
Bobblehead (Speech)
Bobblehead (Endurance)
Barkskin
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
Bobblehead (Luck)
Bobblehead (Barter)
Level 9
Small Guns +4 (70), Energy Weapons +9 (70), Explosives +9 (46), Science +1 (70)
Strong Back
Hematophage
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Bobblehead (Sneak)
Bobblehead (Agility)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Guns and Bullets => Small Guns +2 (74)
Level 10
Lockpick +13 (90), Repair +9 (80), Medicine +1 (42)
Finesse
Bobblehead (Big Guns)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Guns and Bullets => Small Guns +2 (76)
Level 11
Speech +1 (34), Sneak +4 (38), Medicine +18 (60)
Scrounger
Level 12
Energy Weapons +10 (80), Speech +1 (35), Sneak +12 (50)
Sniper
Guns and Bullets => Small Guns +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Tumblers Today => Lockpick +2 (92)
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