Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
2
 
Intelligence
3
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
10
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
22
 
Melee Weapons
16
 
Repair
12
 
Science
12
 
Small Guns
37
 
Sneak
37
 
Speech
10
 
Unarmed
20
 
Level 1
ST 5 PE 7 EN 7 CH 2 IN 3 AG 8 LK 8
Lockpick, Small Guns, and Sneak
Bobblehead (Medicine)
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