Magnet [1]
Stats
Perks
History
Comments [1]
Strength
4
Perception
10
Endurance
4
Charisma
4
Intelligence
7
Agility
4
Luck
7
Action Points
73
Carry Weight
190
Critical Chance
7%
Dmg Resist
0%
Hit Points
180
Melee Damage
2.0
Skill Points
17
Barter
14
Big Guns
14
Energy Weapons
41
Explosives
41
Lockpick
41
Medicine
20
Melee Weapons
14
Repair
20
Science
20
Small Guns
14
Sneak
14
Speech
14
Unarmed
14
Name Magnet
Level 1
Play Styles
Light
Dark
Counterhacker
Views Count 733
URL
Level 1
ST 4 PE 10 EN 4 CH 4 IN 7 AG 4 LK 7
Energy Weapons, Explosives, and Lockpick
QrystalBelmont, over 3 years ago:
The entity primarily identifies as Intelligent,
but
the being's primary attribute is Perception.
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New Vegas
Flashcards for Programmers
but
the being's primary attribute is Perception.