Level 1
ST 7 PE 6 EN 6 CH 1 IN 6 AG 7 LK 7
Barter, Speech, and Medicine
Ant Sight
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Level 2
Sneak +3 (25), Small Guns +3 (25), Unarmed +3 (25), Speech +2 (25), Repair +1 (21), Science +5 (25)
Intense Training (EN)
Level 3
Lockpick +4 (26), Repair +4 (25), Explosives +8 (30), Melee Weapons +1 (25)
Intense Training (ST)
Level 4
Repair +1 (26), Science +15 (40), Melee Weapons +1 (26)
Entomologist
Level 5
Sneak +3 (28), Small Guns +3 (28), Lockpick +1 (29), Unarmed +3 (28), Speech +3 (28), Repair +2 (28), Melee Weapons +2 (28)
Intense Training (PE)
Level 6
Sneak +2 (30), Small Guns +2 (30), Lockpick +3 (32), Unarmed +2 (30), Speech +2 (30), Repair +2 (30), Melee Weapons +4 (32)
Bloody Mess
Level 7
Sneak +2 (32), Small Guns +2 (32), Lockpick +2 (34), Unarmed +2 (32), Speech +2 (32), Repair +2 (32), Explosives +2 (34), Barter +1 (34), Big Guns +2 (34)
Toughness
Level 8
Sneak +2 (34), Small Guns +2 (34), Energy Weapons +1 (35), Unarmed +2 (34), Speech +2 (34), Repair +2 (34), Barter +2 (36), Melee Weapons +2 (34), Big Guns +2 (36)
Rad Resistance
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (51)
Bobblehead (Charisma)
Level 9
Energy Weapons +7 (42), Barter +4 (42), Big Guns +6 (42)
Strong Back
Level 10
Energy Weapons +4 (46), Lockpick +2 (46), Explosives +2 (46), Barter +4 (46), Medicine +1 (46), Big Guns +4 (46)
Finesse
Level 11
Sneak +2 (46), Small Guns +2 (46), Energy Weapons +2 (48), Lockpick +2 (48), Repair +2 (46), Explosives +2 (48), Barter +2 (48), Melee Weapons +2 (46), Medicine +1 (47)
Intense Training (EN)
Level 12
Sneak +2 (48), Small Guns +2 (48), Unarmed +2 (48), Speech +2 (48), Repair +2 (48), Barter +2 (50), Melee Weapons +2 (48), Medicine +1 (48), Big Guns +2 (50)
Life Giver
Level 13
Sneak +2 (50), Small Guns +2 (50), Energy Weapons +2 (50), Lockpick +2 (50), Speech +1 (49), Repair +2 (50), Explosives +2 (50), Melee Weapons +2 (50), Medicine +2 (50)
Robotics Expert
Level 14
Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +2 (50), Speech +1 (50), Explosives +2 (52), Barter +2 (52), Melee Weapons +2 (52), Medicine +2 (52), Big Guns +2 (52)
Adamantium Skeleton
Level 15
Small Guns +2 (52), Energy Weapons +2 (54), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Explosives +2 (54), Barter +2 (54), Science +1 (52), Big Guns +2 (54)
Silent Running
Level 16
Small Guns +2 (54), Lockpick +2 (54), Unarmed +2 (54), Speech +2 (54), Repair +2 (54), Barter +1 (55), Science +2 (54), Melee Weapons +2 (54), Medicine +2 (54)
Better Criticals
Level 17
Energy Weapons +2 (56), Lockpick +2 (56), Repair +2 (56), Explosives +2 (56), Barter +1 (56), Science +2 (56), Melee Weapons +2 (56), Medicine +2 (56), Big Guns +2 (56)
Contract Killer
Level 18
Small Guns +2 (56), Energy Weapons +2 (58), Lockpick +2 (58), Unarmed +2 (56), Speech +2 (56), Explosives +2 (58), Barter +2 (58), Medicine +1 (57), Big Guns +2 (58)
Lawbringer
Level 19
Small Guns +1 (58), Energy Weapons +1 (60), Lockpick +1 (60), Unarmed +1 (58), Speech +1 (58), Repair +3 (60), Explosives +1 (60), Barter +1 (60), Science +1 (58), Melee Weapons +3 (60), Medicine +2 (60), Big Guns +1 (60)
Intense Training (LK)
Level 20
Small Guns +2 (60), Energy Weapons +2 (62), Lockpick +1 (61), Unarmed +2 (60), Speech +2 (60), Explosives +2 (62), Barter +2 (62), Science +2 (60), Big Guns +2 (62)
Solar Powered
Level 21
Sneak +1 (62), Small Guns +2 (62), Lockpick +1 (62), Unarmed +2 (62), Speech +2 (62), Repair +2 (62), Barter +1 (63), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62)
Cyborg
Level 22
Small Guns +2 (64), Lockpick +2 (64), Repair +2 (64), Explosives +2 (64), Barter +1 (64), Science +2 (64), Melee Weapons +2 (64), Medicine +2 (64), Big Guns +2 (64)
Puppies!
Level 23
Lockpick +2 (66), Unarmed +2 (64), Speech +2 (64), Repair +1 (65), Explosives +2 (66), Barter +2 (66), Melee Weapons +2 (66), Medicine +2 (66), Big Guns +2 (66)
Intense Training (AG)
Level 24
Sneak +2 (66), Lockpick +2 (68), Unarmed +2 (66), Speech +2 (66), Repair +1 (66), Explosives +2 (68), Barter +2 (68), Science +2 (66), Big Guns +2 (68)
Intense Training (ST)
Level 25
Sneak +2 (68), Small Guns +2 (68), Unarmed +2 (68), Speech +2 (68), Repair +2 (68), Barter +2 (70), Science +2 (68), Medicine +2 (68), Big Guns +1 (69)
Intense Training (PE)
Level 26
Sneak +2 (70), Small Guns +2 (70), Speech +2 (70), Repair +2 (70), Barter +2 (72), Science +2 (70), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +1 (72)
Intense Training (EN)
Level 27
Lockpick +2 (72), Unarmed +2 (72), Speech +2 (72), Repair +2 (72), Explosives +2 (72), Barter +1 (73), Science +2 (72), Melee Weapons +2 (72), Medicine +2 (72)
Intense Training (AG)
Level 28
Small Guns +2 (74), Lockpick +2 (74), Repair +2 (74), Explosives +2 (74), Barter +1 (74), Science +2 (74), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +2 (74)
Rad Absorption
Level 29
Sneak +3 (75), Small Guns +1 (75), Energy Weapons +1 (75), Lockpick +1 (75), Unarmed +2 (74), Speech +2 (74), Repair +1 (75), Explosives +1 (75), Barter +1 (75), Science +1 (75), Melee Weapons +1 (75), Medicine +1 (75), Big Guns +1 (75)
Pyromaniac
Level 30
Sneak +1 (76), Small Guns +1 (76), Energy Weapons +1 (76), Lockpick +1 (76), Unarmed +2 (76), Speech +2 (76), Repair +1 (76), Explosives +1 (76), Barter +2 (77), Science +1 (76), Melee Weapons +1 (76), Medicine +1 (76), Big Guns +2 (77)
Nuclear Anomaly
Barkskin
Booster Shot
Pitt Fighter